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26 #include "CLHEP/Vector/defs.h"
27 #include "CLHEP/Vector/RotationInterfaces.h"
28 #include "CLHEP/Vector/BoostX.h"
29 #include "CLHEP/Vector/BoostY.h"
30 #include "CLHEP/Vector/BoostZ.h"
31 #include "CLHEP/Vector/LorentzVector.h"
58 HepBoost &
set (
double betaX,
double betaY,
double betaZ);
59 inline HepBoost (
double betaX,
double betaY,
double betaZ);
83 inline double beta()
const;
84 inline double gamma()
const;
89 inline double xx()
const;
90 inline double xy()
const;
91 inline double xz()
const;
92 inline double xt()
const;
93 inline double yx()
const;
94 inline double yy()
const;
95 inline double yz()
const;
96 inline double yt()
const;
97 inline double zx()
const;
98 inline double zy()
const;
99 inline double zz()
const;
100 inline double zt()
const;
101 inline double tx()
const;
102 inline double ty()
const;
103 inline double tz()
const;
104 inline double tt()
const;
176 double norm2()
const;
209 std::ostream &
print( std::ostream & os )
const;
227 (
double xx,
double xy,
double xz,
double xt,
228 double yy,
double yz,
double yt,
229 double zz,
double zt,
234 inline void setBoost(
double bx,
double by,
double bz);
241 std::ostream &
operator <<
242 ( std::ostream & os,
const HepBoost&
b ) {
return b.print(os);}
246 #include "CLHEP/Vector/Boost.icc"
248 #ifdef ENABLE_BACKWARDS_COMPATIBILITY
250 using namespace CLHEP;
bool operator>=(const HepBoost &b) const
HepLorentzVector col3() const
bool operator!=(const HepBoost &b) const
HepLorentzVector col2() const
namespace and inside the zmpv namespace it typedef s UnitVector to be HepUnit3Vector The conversion which provide those methods available for GETTING INFORMATION if an object might be either a Rotation or a since RI has methods a routine can be passed a RI &and take because anything you wish to ask about a LT you could equally well ask about a Rotation From one derives Rotation and its special cases RotationX etc We can t derive RotationX from from one derives HepLorentzRotation along with HepBoost
static double setTolerance(double tol)
HepBoost & set(double betaX, double betaY, double betaZ)
void decompose(HepRotation &rotation, HepBoost &boost) const
HepLorentzVector vectorMultiplication(const HepLorentzVector &w) const
HepLorentzVector row1() const
double distance2(const HepBoost &b) const
HepLorentzVector col1() const
friend HepBoost inverseOf(const HepBoost <)
HepLorentzVector row4() const
bool operator<=(const HepBoost &b) const
HepLorentzVector operator*(const HepLorentzVector &p) const
HepRep4x4Symmetric rep4x4Symmetric() const
bool operator==(const HepBoost &b) const
Hep3Vector getDirection() const
bool operator<(const HepBoost &b) const
int compare(const HepBoost &b) const
HepLorentzVector row2() const
HepBoost inverseOf(const HepBoost <)
std::ostream & print(std::ostream &os) const
HepBoost & operator=(const HepBoost &m)
bool operator>(const HepBoost &b) const
HepLorentzVector col4() const
void setBoost(double bx, double by, double bz)
static double getTolerance()
HepLorentzRotation matrixMultiplication(const HepRep4x4 &m) const
HepLorentzVector operator()(const HepLorentzVector &p) const
double howNear(const HepBoost &b) const
Hep3Vector boostVector() const
HepLorentzVector row3() const
bool isNear(const HepBoost &b, double epsilon=Hep4RotationInterface::tolerance) const
Hep3Vector direction() const