Describes the minimal information necessary to create a fully functional YaspEntity.
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#include <dune/grid/yaspgrid.hh>
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int | _l |
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std::array< int, dim > | _c |
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int | _o |
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template<int codim, class GridImp>
class Dune::YaspEntitySeed< codim, GridImp >
Describes the minimal information necessary to create a fully functional YaspEntity.
◆ anonymous enum
template<int codim, class GridImp >
codimension of entity pointer
◆ YaspEntitySeed() [1/3]
template<int codim, class GridImp >
default construct an invalid entity seed
◆ YaspEntitySeed() [2/3]
template<int codim, class GridImp >
◆ YaspEntitySeed() [3/3]
template<int codim, class GridImp >
◆ coord()
template<int codim, class GridImp >
◆ isValid()
template<int codim, class GridImp >
◆ level()
template<int codim, class GridImp >
◆ offset()
template<int codim, class GridImp >
◆ _c
template<int codim, class GridImp >
◆ _l
template<int codim, class GridImp >
◆ _o
template<int codim, class GridImp >
The documentation for this class was generated from the following files: