4 #include <glbinding/gl/types.h>
6 #include <globjects/globjects_api.h>
28 void storage(gl::GLenum internalformat, gl::GLsizei width, gl::GLsizei height);
29 void storageMultisample(gl::GLsizei samples, gl::GLenum internalformat, gl::GLsizei width, gl::GLsizei height);
31 gl::GLint getParameter(gl::GLenum pname)
const;
33 virtual gl::GLenum objectType()
const override;
38 void bind(gl::GLenum target)
const;
39 static void unbind(gl::GLenum target);