#include "misc.h"#include "Checksum.h"#include "SerializationContext.h"#include "StateVariable.h"Go to the source code of this file.
Classes | |
| struct | ComponentCreateArgs |
| class | Component |
| A Component is a node in the configuration tree that makes up an emulation setup. More... | |
Typedefs | |
| typedef vector< refcount_ptr< Component > > | Components |
| typedef map< string, string > | ComponentCreationSettings |
| typedef map< string,string > ComponentCreationSettings |
Definition at line 46 of file Component.h.
| typedef vector< refcount_ptr<Component> > Components |
Definition at line 43 of file Component.h.
1.8.17