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Irrlicht 3D Engine
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5 #ifndef __I_OS_OPERATOR_H_INCLUDED__
6 #define __I_OS_OPERATOR_H_INCLUDED__
string< wchar_t > stringw
Typedef for wide character strings.
char c8
8 bit character variable.
virtual bool getSystemMemory(u32 *Total, u32 *Avail) const =0
Get the total and available system RAM.
virtual void copyToClipboard(const c8 *text) const =0
Copies text to the clipboard.
virtual bool getProcessorSpeedMHz(u32 *MHz) const =0
Get the processor speed in megahertz.
virtual const core::stringc & getOperatingSystemVersion() const =0
Get the current operation system version as string.
Base class of most objects of the Irrlicht Engine.
The Operating system operator provides operation system specific methods and informations.
Everything in the Irrlicht Engine can be found in this namespace.
unsigned int u32
32 bit unsigned variable.
virtual const c8 * getTextFromClipboard() const =0
Get text from the clipboard.
const _IRR_DEPRECATED_ wchar_t * getOperationSystemVersion() const
Get the current operation system version as string.
#define _IRR_DEPRECATED_
Defines a deprecated macro which generates a warning at compile time.