Irrlicht 3D Engine
IXMLReader.h
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// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __I_XML_READER_H_INCLUDED__
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#define __I_XML_READER_H_INCLUDED__
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#include "
IReferenceCounted.h
"
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#include "
irrXML.h
"
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namespace
irr
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{
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namespace
io
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{
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typedef
IIrrXMLReader<wchar_t, IReferenceCounted>
IXMLReader
;
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typedef
IIrrXMLReader<c8, IReferenceCounted>
IXMLReaderUTF8
;
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}
// end namespace io
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}
// end namespace irr
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#endif
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irr::io::IXMLReader
IIrrXMLReader< wchar_t, IReferenceCounted > IXMLReader
An xml reader for wide characters, derived from IReferenceCounted.
Definition:
IXMLReader.h:19
IReferenceCounted.h
irrXML.h
Header file of the irrXML, the Irrlicht XML parser.
irr::io::IXMLReaderUTF8
IIrrXMLReader< c8, IReferenceCounted > IXMLReaderUTF8
An xml reader for ASCII or UTF-8 characters, derived from IReferenceCounted.
Definition:
IXMLReader.h:25
irr
Everything in the Irrlicht Engine can be found in this namespace.
Definition:
aabbox3d.h:12
irr::io::IIrrXMLReader
Interface providing easy read access to a XML file.
Definition:
irrXML.h:275
Irrlicht Engine
Documentation © 2003-2012 by Nikolaus Gebhardt. Generated on Mon Apr 25 2022 14:03:04 for Irrlicht 3D Engine by
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