Irrlicht 3D Engine
EMessageBoxFlags.h
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// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __E_MESSAGE_BOX_FLAGS_H_INCLUDED__
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#define __E_MESSAGE_BOX_FLAGS_H_INCLUDED__
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namespace
irr
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{
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namespace
gui
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{
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enum
EMESSAGE_BOX_FLAG
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{
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EMBF_OK
= 0x1,
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EMBF_CANCEL
= 0x2,
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EMBF_YES
= 0x4,
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EMBF_NO
= 0x8,
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EMBF_FORCE_32BIT
= 0x7fffffff
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};
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}
// namespace gui
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}
// namespace irr
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#endif
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irr::gui::EMBF_CANCEL
@ EMBF_CANCEL
Flag for the cancel button.
Definition:
EMessageBoxFlags.h:20
irr::gui::EMBF_YES
@ EMBF_YES
Flag for the yes button.
Definition:
EMessageBoxFlags.h:23
irr::gui::EMBF_FORCE_32BIT
@ EMBF_FORCE_32BIT
This value is not used. It only forces this enumeration to compile in 32 bit.
Definition:
EMessageBoxFlags.h:29
irr::gui::EMESSAGE_BOX_FLAG
EMESSAGE_BOX_FLAG
enumeration for message box layout flags
Definition:
EMessageBoxFlags.h:14
irr::gui::EMBF_OK
@ EMBF_OK
Flag for the ok button.
Definition:
EMessageBoxFlags.h:17
irr::gui::EMBF_NO
@ EMBF_NO
Flag for the no button.
Definition:
EMessageBoxFlags.h:26
irr
Everything in the Irrlicht Engine can be found in this namespace.
Definition:
aabbox3d.h:12
Irrlicht Engine
Documentation © 2003-2012 by Nikolaus Gebhardt. Generated on Mon Apr 25 2022 14:03:04 for Irrlicht 3D Engine by
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