Scatter Example

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 #ifndef SCATTERDATAMODIFIER_H
 #define SCATTERDATAMODIFIER_H

 #include <QtDataVisualization/q3dscatter.h>
 #include <QtDataVisualization/qabstract3dseries.h>
 #include <QtGui/QFont>

 using namespace QtDataVisualization;

 class ScatterDataModifier : public QObject
 {
     Q_OBJECT
 public:
     explicit ScatterDataModifier(Q3DScatter *scatter);
     ~ScatterDataModifier();

     void addData();
     void changeStyle();
     void changePresetCamera();
     void changeLabelStyle();
     void changeFont(const QFont &font);
     void changeFontSize(int fontsize);
     void setBackgroundEnabled(int enabled);
     void setGridEnabled(int enabled);
     void setSmoothDots(int smooth);
     void toggleItemCount();
     void start();

 public Q_SLOTS:
     void changeStyle(int style);
     void changeTheme(int theme);
     void changeShadowQuality(int quality);
     void shadowQualityUpdatedByVisual(QAbstract3DGraph::ShadowQuality shadowQuality);

 Q_SIGNALS:
     void backgroundEnabledChanged(bool enabled);
     void gridEnabledChanged(bool enabled);
     void shadowQualityChanged(int quality);
     void fontChanged(QFont font);

 private:
     QVector3D randVector();
     Q3DScatter *m_graph;
     int m_fontSize;
     QAbstract3DSeries::Mesh m_style;
     bool m_smooth;
     int m_itemCount;
     float m_curveDivider;
 };

 #endif