Simbody  3.6
Body.h File Reference

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Classes

class  SimTK::Body
 The Body class represents a reference frame that can be used to describe mass properties and geometry. More...
 
class  SimTK::Body::Rigid
 A general rigid body. More...
 
class  SimTK::Body::Linear
 This is a rigid body in the shape of a line, which is inherently inertialess about its axis. More...
 
class  SimTK::Body::Massless
 This is a Body that is constitutively massless (and inertialess); meaning that no amount of fiddling with it will ever give it any mass or inertia. More...
 
class  SimTK::Body::Ground
 This is a Body representing something immobile, of effectively infinite mass and inertia, that cannot be modified to be anything else. More...
 

Namespaces

 SimTK
 This is a System that represents the dynamics of a particle moving along a smooth surface.
 

Detailed Description

This defines the API for the Body base class and concrete Body types like Body::Rigid that are derived from it. These are handle classes; the implementation is hidden.