Go to the documentation of this file. 1 #ifndef SimTK_SimTKCOMMON_DECORATION_GENERATOR_H_
2 #define SimTK_SimTKCOMMON_DECORATION_GENERATOR_H_
62 #endif // SimTK_SimTKCOMMON_DECORATION_GENERATOR_H_
This object is intended to contain all state information for a SimTK::System, except topological info...
Definition: State.h:280
This is a System that represents the dynamics of a particle moving along a smooth surface.
Definition: Assembler.h:37
virtual ~DecorationGenerator()
Destructor is virtual; be sure to override it if you have something to clean up at the end.
Definition: DecorationGenerator.h:57
virtual void generateDecorations(const State &state, Array_< DecorativeGeometry > &geometry)=0
This will be called every time a new State is about to be visualized.
A DecorationGenerator is used to define geometry that may change over the course of a simulation.
Definition: DecorationGenerator.h:45
The Array_<T> container class is a plug-compatible replacement for the C++ standard template library ...
Definition: Array.h:53