Simbody
3.6
MobilizedBody_BuiltIns.h
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#ifndef SimTK_SIMBODY_MOBILIZED_BODY_BUILTINS_H_
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#define SimTK_SIMBODY_MOBILIZED_BODY_BUILTINS_H_
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/* -------------------------------------------------------------------------- *
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* Simbody(tm) *
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* -------------------------------------------------------------------------- *
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* This is part of the SimTK biosimulation toolkit originating from *
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* Simbios, the NIH National Center for Physics-Based Simulation of *
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* Biological Structures at Stanford, funded under the NIH Roadmap for *
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* Medical Research, grant U54 GM072970. See https://simtk.org/home/simbody. *
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* *
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* Portions copyright (c) 2012 Stanford University and the Authors. *
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* Authors: Michael Sherman *
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* Contributors: *
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* *
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* Licensed under the Apache License, Version 2.0 (the "License"); you may *
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* not use this file except in compliance with the License. You may obtain a *
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* copy of the License at http://www.apache.org/licenses/LICENSE-2.0. *
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* *
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* Unless required by applicable law or agreed to in writing, software *
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* distributed under the License is distributed on an "AS IS" BASIS, *
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. *
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* See the License for the specific language governing permissions and *
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* limitations under the License. *
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* -------------------------------------------------------------------------- */
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#include "
simbody/internal/MobilizedBody_Ball.h
"
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#include "
simbody/internal/MobilizedBody_BendStretch.h
"
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#include "
simbody/internal/MobilizedBody_Bushing.h
"
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#include "
simbody/internal/MobilizedBody_Custom.h
"
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#include "
simbody/internal/MobilizedBody_Cylinder.h
"
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#include "
simbody/internal/MobilizedBody_Ellipsoid.h
"
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#include "
simbody/internal/MobilizedBody_Free.h
"
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#include "
simbody/internal/MobilizedBody_FreeLine.h
"
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#include "
simbody/internal/MobilizedBody_FunctionBased.h
"
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#include "
simbody/internal/MobilizedBody_Gimbal.h
"
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#include "
simbody/internal/MobilizedBody_Ground.h
"
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#include "
simbody/internal/MobilizedBody_LineOrientation.h
"
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#include "
simbody/internal/MobilizedBody_Pin.h
"
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#include "
simbody/internal/MobilizedBody_Planar.h
"
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#include "
simbody/internal/MobilizedBody_Screw.h
"
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#include "
simbody/internal/MobilizedBody_Slider.h
"
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#include "
simbody/internal/MobilizedBody_SphericalCoords.h
"
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#include "
simbody/internal/MobilizedBody_Translation.h
"
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#include "
simbody/internal/MobilizedBody_Universal.h
"
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#include "
simbody/internal/MobilizedBody_Weld.h
"
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#endif // SimTK_SIMBODY_MOBILIZED_BODY_BUILTINS_H_
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MobilizedBody_FunctionBased.h
MobilizedBody_Slider.h
MobilizedBody_Free.h
MobilizedBody_Cylinder.h
MobilizedBody_FreeLine.h
MobilizedBody_Weld.h
MobilizedBody_Ground.h
MobilizedBody_BendStretch.h
MobilizedBody_Gimbal.h
MobilizedBody_Custom.h
MobilizedBody_Planar.h
MobilizedBody_Universal.h
MobilizedBody_LineOrientation.h
MobilizedBody_Translation.h
MobilizedBody_Screw.h
MobilizedBody_SphericalCoords.h
MobilizedBody_Ellipsoid.h
MobilizedBody_Pin.h
MobilizedBody_Ball.h
MobilizedBody_Bushing.h
Simbody
include
simbody
internal
MobilizedBody_BuiltIns.h
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