Class TimingTriggerEvent


  • public class TimingTriggerEvent
    extends TriggerEvent
    Timing events; TimingTriggers can be set to fire when an animator starts, stops, or repeats.
    • Field Detail

      • REPEAT

        public static final TimingTriggerEvent REPEAT
        Event fired when Animator finishes one cycle and starts another
    • Method Detail

      • getOppositeEvent

        public TriggerEvent getOppositeEvent()
        This method finds the opposite of the current event.: START -> STOP and STOP -> START. Note that REPEAT has no obvious opposite so it simply returns REPEAT (this method should probably not be called for that case).
        Overrides:
        getOppositeEvent in class TriggerEvent