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37 #ifndef vtkInteractorStyleTreeMapHover_h
38 #define vtkInteractorStyleTreeMapHover_h
40 #include "vtkViewsInfovisModule.h"
80 vtkSetStringMacro(LabelField);
98 void HighLightCurrentSelectedItem();
106 void SetHighLightColor(
double r,
double g,
double b);
111 void SetSelectionLightColor(
double r,
double g,
double b);
117 void SetHighLightWidth(
double lw);
118 double GetHighLightWidth();
125 void SetSelectionWidth(
double lw);
126 double GetSelectionWidth();
138 vtkIdType GetTreeMapIdAtPos(
int x,
int y);
139 void GetBoundingBoxForTreeMapItem(
vtkIdType id,
float *binfo);
represent and manipulate 3D points
An interactor style for a tree map view.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
converts a tree to a polygonal data representing a tree map
virtual void OnMouseMove()
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
find world x,y,z corresponding to display x,y,z
interactive manipulation of the camera specialized for images
static vtkInteractorStyleImage * New()
virtual void OnLeftButtonUp()
A rooted tree data structure.
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
vtkGetStringMacro(ExtensionsString)
Returns a string listing all available extensions.
platform-independent render window interaction including picking and frame rate control.
represent the vtkBalloonWidget
abstract specification for renderers
layout a vtkTree into a tree map
virtual void SetInteractor(vtkRenderWindowInteractor *interactor)
Set/Get the Interactor wrapper being controlled by this object.