Package robocode

Class BattleEndedEvent

java.lang.Object
robocode.Event
robocode.BattleEndedEvent
All Implemented Interfaces:
Serializable, Comparable<Event>

public final class BattleEndedEvent extends Event
A BattleEndedEvent is sent to onBattleEnded() when the battle is ended. You can use the information contained in this event to determine if the battle was aborted and also get the results of the battle.
Since:
1.6.1
Author:
Pavel Savara (original), Flemming N. Larsen (contributor)
See Also:
  • Constructor Details

    • BattleEndedEvent

      public BattleEndedEvent(boolean aborted, BattleResults results)
      Called by the game to create a new BattleEndedEvent.
      Parameters:
      aborted - true if the battle was aborted; false otherwise.
      results - the battle results
  • Method Details

    • isAborted

      public boolean isAborted()
      Checks if this battle was aborted.
      Returns:
      true if the battle was aborted; false otherwise.
    • getResults

      public BattleResults getResults()
      Returns the battle results.
      Returns:
      the battle results.
    • getPriority

      public final int getPriority()
      Returns the priority of this event.

      An event priority is a value from 0 - 99. The higher value, the higher priority.

      The default priority is 80, but varies depending on the type of event.

      Overrides:
      getPriority in class Event
      Returns:
      the priority of this event.