Enum RobotState

java.lang.Object
java.lang.Enum<RobotState>
robocode.control.snapshot.RobotState
All Implemented Interfaces:
Serializable, Comparable<RobotState>, java.lang.constant.Constable

public enum RobotState extends Enum<RobotState>
Defines a robot state, which can be: active on the battlefield, hitting a wall or robot this turn, or dead.
Since:
1.6.2
Author:
Flemming N. Larsen (original)
  • Enum Constant Details

    • ACTIVE

      public static final RobotState ACTIVE
      The robot is active on the battlefield and has not hit the wall or a robot at this turn.
    • HIT_WALL

      public static final RobotState HIT_WALL
      The robot has hit a wall, i.e. one of the four borders, at this turn. This state only last one turn.
    • HIT_ROBOT

      public static final RobotState HIT_ROBOT
      The robot has hit another robot at this turn. This state only last one turn.
    • DEAD

      public static final RobotState DEAD
      The robot is dead.
  • Method Details

    • values

      public static RobotState[] values()
      Returns an array containing the constants of this enum type, in the order they are declared.
      Returns:
      an array containing the constants of this enum type, in the order they are declared
    • valueOf

      public static RobotState valueOf(String name)
      Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum type has no constant with the specified name
      NullPointerException - if the argument is null
    • getValue

      public int getValue()
      Returns the state as an integer value.
      Returns:
      an integer value representing this state.
      See Also:
    • toState

      public static RobotState toState(int value)
      Returns a RobotState based on an integer value that represents a RobotState.
      Parameters:
      value - the integer value that represents a specific RobotState.
      Returns:
      a RobotState that corresponds to the specific integer value.
      Throws:
      IllegalArgumentException - if the specified value does not correspond to a RobotState and hence is invalid.
      See Also:
    • isAlive

      public boolean isAlive()
      Checks if the robot is alive.
      Returns:
      true if the robot is alive; false otherwise.
      See Also:
    • isDead

      public boolean isDead()
      Checks if the robot is dead.
      Returns:
      true if the robot is dead; false otherwise.
      See Also:
    • isHitRobot

      public boolean isHitRobot()
      Checks if the robot has hit another robot.
      Returns:
      true if the robot has hit a robot; false otherwise.
      See Also:
    • isHitWall

      public boolean isHitWall()
      Checks if the robot has hit the wall, i.e. one of the four borders.
      Returns:
      true if the robot has hit the wall; false otherwise.
      See Also: