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F
- FACE - Enum constant in enum class org.sunflow.core.ParameterList.InterpolationType
- faceforward() - Method in class org.sunflow.core.ShadingState
-
Flip the surface normals to ensure they are facing the current ray.
- FACEVARYING - Enum constant in enum class org.sunflow.core.ParameterList.InterpolationType
- FakeGIEngine - Class in org.sunflow.core.gi
-
This is a quick way to get a bit of ambient lighting into your scene with hardly any overhead.
- FakeGIEngine() - Constructor for class org.sunflow.core.gi.FakeGIEngine
- far - Variable in class org.sunflow.core.IntersectionState.StackNode
- FastDisplay - Class in org.sunflow.core.display
- FastDisplay() - Constructor for class org.sunflow.core.display.FastDisplay
- FastHashMap<K,
V> - Class in org.sunflow.util -
Fast hash map implementation which uses array storage along with quadratic probing to resolve collisions.
- FastHashMap() - Constructor for class org.sunflow.util.FastHashMap
- FastHashMap.Entry<K,
V> - Class in org.sunflow.util - fastPow(float, float) - Static method in class org.sunflow.math.MathUtils
-
Computes a fast approximation to
Math.pow(a, b)
. - fibonacci(int) - Static method in class org.sunflow.math.QMC
- fibonacciLattice(int, int, int) - Static method in class org.sunflow.math.QMC
- FileDisplay - Class in org.sunflow.core.display
- FileDisplay(boolean) - Constructor for class org.sunflow.core.display.FileDisplay
- FileDisplay(String) - Constructor for class org.sunflow.core.display.FileDisplay
- FileMesh - Class in org.sunflow.core.tesselatable
- FileMesh() - Constructor for class org.sunflow.core.tesselatable.FileMesh
- FileUtils - Class in org.sunflow.system
- FileUtils() - Constructor for class org.sunflow.system.FileUtils
- Filter - Interface in org.sunflow.core
-
Represents a multi-pixel image filter kernel.
- filterPlugins - Static variable in class org.sunflow.PluginRegistry
- FisheyeLens - Class in org.sunflow.core.camera
- FisheyeLens() - Constructor for class org.sunflow.core.camera.FisheyeLens
- fit() - Method in class org.sunflow.system.ImagePanel
- flipU() - Method in class org.sunflow.math.OrthoNormalBasis
- flipV() - Method in class org.sunflow.math.OrthoNormalBasis
- flipW() - Method in class org.sunflow.math.OrthoNormalBasis
- FLOAT - Enum constant in enum class org.sunflow.core.parser.SCAbstractParser.Keyword
- FLOAT_ARRAY - Enum constant in enum class org.sunflow.core.parser.SCAbstractParser.Keyword
- FloatArray - Class in org.sunflow.util
- FloatArray() - Constructor for class org.sunflow.util.FloatArray
- FloatArray(int) - Constructor for class org.sunflow.util.FloatArray
- FloatParameter() - Constructor for class org.sunflow.core.ParameterList.FloatParameter
- FloatParameter(float) - Constructor for class org.sunflow.core.ParameterList.FloatParameter
- floatToHalf(float) - Static method in class org.sunflow.system.ByteUtil
- flush() - Method in class org.sunflow.core.TextureCache
-
Flush all textures from the cache, this will cause them to be reloaded anew the next time they are accessed.
- formatOutput(UI.Module, UI.PrintLevel, String) - Static method in class org.sunflow.system.UI
- frac(float) - Static method in class org.sunflow.math.MathUtils
- FRAME - Enum constant in enum class org.sunflow.core.parser.SCAbstractParser.Keyword
- FrameDisplay - Class in org.sunflow.core.display
- FrameDisplay() - Constructor for class org.sunflow.core.display.FrameDisplay
- FrameDisplay(String) - Constructor for class org.sunflow.core.display.FrameDisplay
- fromBasis(OrthoNormalBasis) - Static method in class org.sunflow.math.Matrix4
-
Creates a rotation matrix from an OrthonormalBasis.
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