<!doctype refentry PUBLIC "-//OASIS//DTD DocBook V4.1//EN" [

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  <!-- Fill in your name for FIRSTNAME and SURNAME. -->
  <!ENTITY dhfirstname "<firstname>Kees</firstname>">
  <!ENTITY dhsurname   "<surname>Cook</surname>">
  <!-- Please adjust the date whenever revising the manpage. -->
  <!ENTITY dhdate      "<date>September 22, 2006</date>">
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       allowed: see man(7), man(1). -->
  <!ENTITY dhsection   "<manvolnum>6</manvolnum>">
  <!ENTITY dhemail     "<email>kees@outflux.net</email>">
  <!ENTITY dhusername  "Kees Cook">
  <!ENTITY dhucpackage "<refentrytitle>SNIPE2D</refentrytitle>">
  <!ENTITY dhpackage   "snipe2d">

  <!ENTITY debian      "<productname>Debian</productname>">
  <!ENTITY gnu         "<acronym>GNU</acronym>">
  <!ENTITY gpl         "&gnu; <acronym>GPL</acronym>">
]>

<refentry>
  <refentryinfo>
    <address>
      &dhemail;
    </address>
    <author>
      &dhfirstname;
      &dhsurname;
    </author>
    <copyright>
      <year>2003</year>
      <holder>&dhusername;</holder>
    </copyright>
    &dhdate;
  </refentryinfo>
  <refmeta>
    &dhucpackage;

    &dhsection;
  </refmeta>
  <refnamediv>
    <refname>&dhpackage;</refname>

    <refpurpose>Orbital Eunuchs Sniper is an overhead shooting game</refpurpose>
  </refnamediv>
  <refsynopsisdiv>
    <cmdsynopsis>
      <command>&dhpackage;</command>

    </cmdsynopsis>
  </refsynopsisdiv>
  <refsect1>
    <title>DESCRIPTION</title>

    <para>This manual page documents briefly the
      <command>&dhpackage;</command> game.</para>

    <para>This manual page was written for the &debian; distribution
      because the original program does not have a manual page.
    </para>

    <para>
Orbital Eunuchs Sniper is an overhead shooting game. You (the Eunuch on the orbital laser platform) are tasked with protecting the VIPs (blue) from the terrorists (red)!
You view a city from overhead, from the point of a view of an orbiting satellite.
Your laser takes some time to recharge.
    </para>

  </refsect1>

  <refsect1>
    <title>OPTIONS</title>

    <para>These programs follow the usual &gnu; command line syntax,
      with long options starting with two dashes (`-').  A summary of
      options is included below.  For a complete description, see the
      <application>Info</application> files.</para>

    <variablelist>
      <varlistentry>
        <term><option>-h</option>
          <option>--help</option>
        </term>
        <listitem>
          <para>Show summary of options.</para>
        </listitem>
      </varlistentry>

      <varlistentry>
        <term><option>-a</option>
          <option>--audio</option>
        </term>
        <listitem>
          <para>Start with audio.</para>
        </listitem>
      </varlistentry>

      <varlistentry>
        <term><option>-n</option>
          <option>--noaudio</option>
        </term>
        <listitem>
          <para>Start without audio.</para>
        </listitem>
      </varlistentry>

      <varlistentry>
        <term><option>-f</option>
          <option>--fullscreen</option>
        </term>
        <listitem>
          <para>Start in fullscreen mode.</para>
        </listitem>
      </varlistentry>

      <varlistentry>
        <term><option>-w</option>
          <option>--windows</option>
        </term>
        <listitem>
          <para>Start in a window.</para>
        </listitem>
      </varlistentry>

      <varlistentry>
        <term><option>-1</option>
          <option>--diff1</option>
        </term>
        <listitem>
          <para>Difficulty 1 (Easy).</para>
        </listitem>
      </varlistentry>

      <varlistentry>
        <term><option>-2</option>
          <option>--diff2</option>
        </term>
        <listitem>
          <para>Difficulty 2 (Medium).</para>
        </listitem>
      </varlistentry>

      <varlistentry>
        <term><option>-3</option>
          <option>--diff3</option>
        </term>
        <listitem>
          <para>Difficulty 3 (Hard).</para>
        </listitem>
      </varlistentry>

    </variablelist>
  </refsect1>

  <refsect1>
    <title>KEY BINDINGS</title>
	
	<para>
Left Mouse Button - Fire
	</para>
	<para>
Right Mouse Button - Mouse Zoom
	</para>
	<para>
Mouse Wheel - Zoom
	</para>
	<para>
V - rotate through crosshair verbosity
	</para>
	<para>
S - take screenshot ("screenshot.bmp")
	</para>
	<para>
P - pause
	</para>
	<para>
ESC - end game
	</para>
	<para>
Control-Z - iconify window (and pause)
	</para>
	<para>
Alt-Enter - toggle fullscreen
	</para>
	<para>
Control-G - toggle input grab
	</para>

  </refsect1>

  <refsect1>
    <title>PLAYING</title>
	
	<para>
Control the targeting crosshairs with the mouse.
Fire the weapon with Left Mouse Button.
Zoom with the mousewheel, or hold down Right Mouse Button while moving the mouse up/down.
	</para>

  </refsect1>

  <refsect1>
    <title>IN-GAME VIEW</title>
	
	<para>
VIPs are marked with blue reticles.
Terrorists (the enemy) are marked with red reticles.
Innocent pedestrians are marked with white reticles.
Missed shots (craters) are marked with black reticles.
Blue lines indicate the destinations of VIPs.
Red lines indicate the target/destination of the terrorists.
Dot markers on the screen edge indication positions beyond the current view borders.
Around the crosshairs are information about the satellite and any targeted persons.
Rotate through the amount of information displayed by pressing 'V'.

    </para>

  </refsect1>
  <refsect1>
    <title>AUTHOR</title>

    <para>This manual page was written by &dhusername; &dhemail; for
      the &debian; system (but may be used by others).  Permission is
      granted to copy, distribute and/or modify this document under
      the terms of the &gnu; General Public License, Version 2 any 
	  later version published by the Free Software Foundation.
    </para>
	<para>
	  On Debian systems, the complete text of the GNU General Public
	  License can be found in /usr/share/common-licenses/GPL.
	</para>

  </refsect1>
</refentry>

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