SDL 2.0
SDL_touch_c.h
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1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21#include "../SDL_internal.h"
22#include "../../include/SDL_touch.h"
23
24#ifndef SDL_touch_c_h_
25#define SDL_touch_c_h_
26
27typedef struct SDL_Touch
28{
34} SDL_Touch;
35
36
37/* Initialize the touch subsystem */
38extern int SDL_TouchInit(void);
39
40/* Add a touch, returning the index of the touch, or -1 if there was an error. */
41extern int SDL_AddTouch(SDL_TouchID id, SDL_TouchDeviceType type, const char *name);
42
43/* Get the touch with a given id */
45
46/* Send a touch down/up event for a touch */
47extern int SDL_SendTouch(SDL_TouchID id, SDL_FingerID fingerid,
48 SDL_bool down, float x, float y, float pressure);
49
50/* Send a touch motion event for a touch */
51extern int SDL_SendTouchMotion(SDL_TouchID id, SDL_FingerID fingerid,
52 float x, float y, float pressure);
53
54/* Remove a touch */
55extern void SDL_DelTouch(SDL_TouchID id);
56
57/* Shutdown the touch subsystem */
58extern void SDL_TouchQuit(void);
59
60#endif /* SDL_touch_c_h_ */
61
62/* vi: set ts=4 sw=4 expandtab: */
GLint GLint GLint GLint GLint GLint y
Definition: SDL_opengl.h:1574
GLint GLint GLint GLint GLint x
Definition: SDL_opengl.h:1574
GLuint GLuint GLsizei GLenum type
Definition: SDL_opengl.h:1571
GLuint const GLchar * name
SDL_bool
Definition: SDL_stdinc.h:162
Sint64 SDL_FingerID
Definition: SDL_touch.h:42
SDL_TouchDeviceType
Definition: SDL_touch.h:45
Sint64 SDL_TouchID
Definition: SDL_touch.h:41
void SDL_DelTouch(SDL_TouchID id)
Definition: SDL_touch.c:449
int SDL_SendTouch(SDL_TouchID id, SDL_FingerID fingerid, SDL_bool down, float x, float y, float pressure)
Definition: SDL_touch.c:242
void SDL_TouchQuit(void)
Definition: SDL_touch.c:473
int SDL_AddTouch(SDL_TouchID id, SDL_TouchDeviceType type, const char *name)
Definition: SDL_touch.c:155
int SDL_SendTouchMotion(SDL_TouchID id, SDL_FingerID fingerid, float x, float y, float pressure)
Definition: SDL_touch.c:364
int SDL_TouchInit(void)
Definition: SDL_touch.c:46
SDL_Touch * SDL_GetTouch(SDL_TouchID id)
Definition: SDL_touch.c:83
int max_fingers
Definition: SDL_touch_c.h:32
SDL_Finger ** fingers
Definition: SDL_touch_c.h:33
SDL_TouchID id
Definition: SDL_touch_c.h:29
SDL_TouchDeviceType type
Definition: SDL_touch_c.h:30
int num_fingers
Definition: SDL_touch_c.h:31