21#ifndef SDL_uikitvideo_h_
22#define SDL_uikitvideo_h_
24#include "../SDL_sysvideo.h"
28#include <UIKit/UIKit.h>
32@property (nonatomic, assign)
id pasteboardObserver;
void UIKit_ForceUpdateHomeIndicator(void)
void UIKit_SuspendScreenSaver(_THIS)
SDL_bool UIKit_IsSystemVersionAtLeast(double version)
EGLSurface EGLNativeWindowType * window
The type used to identify a window.