SDL 2.0
SDL_rpivideo.h
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1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
22#ifndef __SDL_RPIVIDEO_H__
23#define __SDL_RPIVIDEO_H__
24
25#include "../../SDL_internal.h"
26#include "../SDL_sysvideo.h"
27
28#include <bcm_host.h>
29#include "GLES/gl.h"
30#include "EGL/egl.h"
31#include "EGL/eglext.h"
32
33typedef struct SDL_VideoData
34{
35 uint32_t egl_refcount; /* OpenGL ES reference count */
37
38
39typedef struct SDL_DisplayData
40{
41 DISPMANX_DISPLAY_HANDLE_T dispman_display;
43
44
45typedef struct SDL_WindowData
46{
47 EGL_DISPMANX_WINDOW_T dispman_window;
48#if SDL_VIDEO_OPENGL_EGL
50#endif
51
52 /* Vsync callback cond and mutex */
56
58
59#define SDL_RPI_VIDEOLAYER 10000 /* High enough so to occlude everything */
60#define SDL_RPI_MOUSELAYER SDL_RPI_VIDEOLAYER + 1
61
62
63/****************************************************************************/
64/* SDL_VideoDevice functions declaration */
65/****************************************************************************/
66
67/* Display and window functions */
86
87/* Window manager function */
89 struct SDL_SysWMinfo *info);
90
91/* OpenGL/OpenGL ES functions */
93void *RPI_GLES_GetProcAddress(_THIS, const char *proc);
101
102#endif /* __SDL_RPIVIDEO_H__ */
103
104/* vi: set ts=4 sw=4 expandtab: */
#define _THIS
unsigned int uint32_t
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: SDL_opengl.h:1974
GLenum mode
GLsizei const GLchar *const * path
void RPI_ShowWindow(_THIS, SDL_Window *window)
void RPI_DestroyWindow(_THIS, SDL_Window *window)
int RPI_VideoInit(_THIS)
int RPI_GLES_SwapWindow(_THIS, SDL_Window *window)
void RPI_GLES_DeleteContext(_THIS, SDL_GLContext context)
void RPI_MaximizeWindow(_THIS, SDL_Window *window)
void RPI_GLES_UnloadLibrary(_THIS)
void RPI_RestoreWindow(_THIS, SDL_Window *window)
void RPI_VideoQuit(_THIS)
int RPI_CreateWindowFrom(_THIS, SDL_Window *window, const void *data)
void RPI_SetWindowPosition(_THIS, SDL_Window *window)
void RPI_SetWindowIcon(_THIS, SDL_Window *window, SDL_Surface *icon)
SDL_GLContext RPI_GLES_CreateContext(_THIS, SDL_Window *window)
int RPI_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
void * RPI_GLES_GetProcAddress(_THIS, const char *proc)
void RPI_RaiseWindow(_THIS, SDL_Window *window)
int RPI_GLES_LoadLibrary(_THIS, const char *path)
void RPI_SetWindowSize(_THIS, SDL_Window *window)
void RPI_SetWindowGrab(_THIS, SDL_Window *window, SDL_bool grabbed)
void RPI_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
int RPI_CreateWindow(_THIS, SDL_Window *window)
void RPI_MinimizeWindow(_THIS, SDL_Window *window)
SDL_bool RPI_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
int RPI_GLES_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
void RPI_SetWindowTitle(_THIS, SDL_Window *window)
int RPI_GLES_GetSwapInterval(_THIS)
void RPI_HideWindow(_THIS, SDL_Window *window)
int RPI_GLES_SetSwapInterval(_THIS, int interval)
SDL_bool
Definition: SDL_stdinc.h:162
void * SDL_GLContext
An opaque handle to an OpenGL context.
Definition: SDL_video.h:193
void * EGLSurface
Definition: egl.h:59
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
DISPMANX_DISPLAY_HANDLE_T dispman_display
Definition: SDL_rpivideo.h:41
The structure that defines a display mode.
Definition: SDL_video.h:54
A collection of pixels used in software blitting.
Definition: SDL_surface.h:71
uint32_t egl_refcount
Definition: SDL_pandora.h:34
SDL_bool double_buffer
SDL_cond * vsync_cond
Definition: SDL_rpivideo.h:53
EGLSurface egl_surface
SDL_mutex * vsync_cond_mutex
Definition: SDL_rpivideo.h:54
EGL_DISPMANX_WINDOW_T dispman_window
Definition: SDL_rpivideo.h:47
The type used to identify a window.
Definition: SDL_sysvideo.h:74
static screen_context_t context
Definition: video.c:25