21#ifndef SDL_uikitopengles_
22#define SDL_uikitopengles_
24#include "../SDL_sysvideo.h"
GLsizei const GLchar *const * path
GLfloat GLfloat GLfloat GLfloat h
GLubyte GLubyte GLubyte GLubyte w
int UIKit_GL_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
void UIKit_GL_RestoreCurrentContext(void)
SDL_GLContext UIKit_GL_CreateContext(_THIS, SDL_Window *window)
int UIKit_GL_LoadLibrary(_THIS, const char *path)
void UIKit_GL_GetDrawableSize(_THIS, SDL_Window *window, int *w, int *h)
void * UIKit_GL_GetProcAddress(_THIS, const char *proc)
void UIKit_GL_DeleteContext(_THIS, SDL_GLContext context)
int UIKit_GL_SwapWindow(_THIS, SDL_Window *window)
void * SDL_GLContext
An opaque handle to an OpenGL context.
EGLSurface EGLNativeWindowType * window
The type used to identify a window.
static screen_context_t context