SDL 2.0
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#include "../../SDL_internal.h"
#include "SDL.h"
#include "SDL_syswm.h"
#include "SDL_bframebuffer.h"
#include <stdio.h>
#include <AppKit.h>
#include <InterfaceKit.h>
#include <game/DirectWindow.h>
#include "SDL_events.h"
#include "../../main/haiku/SDL_BApp.h"
Go to the source code of this file.
Data Structures | |
class | SDL_BWin |
Enumerations | |
enum | WinCommands { BWIN_MOVE_WINDOW , BWIN_RESIZE_WINDOW , BWIN_SHOW_WINDOW , BWIN_HIDE_WINDOW , BWIN_MAXIMIZE_WINDOW , BWIN_MINIMIZE_WINDOW , BWIN_RESTORE_WINDOW , BWIN_SET_TITLE , BWIN_SET_BORDERED , BWIN_SET_RESIZABLE , BWIN_FULLSCREEN } |
enum WinCommands |
Definition at line 49 of file SDL_BWin.h.