SDL 2.0
SDL_uikitopengles.h
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1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21#ifndef SDL_uikitopengles_
22#define SDL_uikitopengles_
23
24#include "../SDL_sysvideo.h"
25
29 int * w, int * h);
33extern void *UIKit_GL_GetProcAddress(_THIS, const char *proc);
34extern int UIKit_GL_LoadLibrary(_THIS, const char *path);
35
37
38#endif /* SDL_uikitopengles_ */
39
40/* vi: set ts=4 sw=4 expandtab: */
#define _THIS
GLsizei const GLchar *const * path
GLfloat GLfloat GLfloat GLfloat h
GLubyte GLubyte GLubyte GLubyte w
int UIKit_GL_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
void UIKit_GL_RestoreCurrentContext(void)
SDL_GLContext UIKit_GL_CreateContext(_THIS, SDL_Window *window)
int UIKit_GL_LoadLibrary(_THIS, const char *path)
void UIKit_GL_GetDrawableSize(_THIS, SDL_Window *window, int *w, int *h)
void * UIKit_GL_GetProcAddress(_THIS, const char *proc)
void UIKit_GL_DeleteContext(_THIS, SDL_GLContext context)
int UIKit_GL_SwapWindow(_THIS, SDL_Window *window)
void * SDL_GLContext
An opaque handle to an OpenGL context.
Definition: SDL_video.h:193
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
The type used to identify a window.
Definition: SDL_sysvideo.h:74
static screen_context_t context
Definition: video.c:25