23#ifndef SDL_directfb_opengl_h_
24#define SDL_directfb_opengl_h_
28#if SDL_DIRECTFB_OPENGL
32typedef struct _DirectFB_GLContext DirectFB_GLContext;
33struct _DirectFB_GLContext
36 DirectFB_GLContext *next;
43extern int DirectFB_GL_Initialize(
_THIS);
44extern void DirectFB_GL_Shutdown(
_THIS);
46extern int DirectFB_GL_LoadLibrary(
_THIS,
const char *
path);
47extern void *DirectFB_GL_GetProcAddress(
_THIS,
const char *proc);
51extern int DirectFB_GL_SetSwapInterval(
_THIS,
int interval);
52extern int DirectFB_GL_GetSwapInterval(
_THIS);
GLsizei const GLchar *const * path
void * SDL_GLContext
An opaque handle to an OpenGL context.
EGLSurface EGLNativeWindowType * window
The type used to identify a window.
static screen_context_t context