21#include "../../SDL_internal.h"
23#ifndef SDL_windowskeyboard_h_
24#define SDL_windowskeyboard_h_
void WIN_SetTextInputRect(_THIS, SDL_Rect *rect)
void WIN_ResetDeadKeys(void)
SDL_bool IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, struct SDL_VideoData *videodata)
void WIN_InitKeyboard(_THIS)
void WIN_StopTextInput(_THIS)
void WIN_UpdateKeymap(void)
void WIN_StartTextInput(_THIS)
void WIN_QuitKeyboard(_THIS)
A rectangle, with the origin at the upper left (integer).