SDL 2.0
SDL_mouse_c.h
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1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21#include "../SDL_internal.h"
22
23#ifndef SDL_mouse_c_h_
24#define SDL_mouse_c_h_
25
26#include "SDL_mouse.h"
27
29
31{
34};
35
36typedef struct
37{
38 int last_x, last_y;
42
43typedef struct
44{
45 /* Create a cursor from a surface */
46 SDL_Cursor *(*CreateCursor) (SDL_Surface * surface, int hot_x, int hot_y);
47
48 /* Create a system cursor */
49 SDL_Cursor *(*CreateSystemCursor) (SDL_SystemCursor id);
50
51 /* Show the specified cursor, or hide if cursor is NULL */
52 int (*ShowCursor) (SDL_Cursor * cursor);
53
54 /* This is called when a mouse motion event occurs */
55 void (*MoveCursor) (SDL_Cursor * cursor);
56
57 /* Free a window manager cursor */
58 void (*FreeCursor) (SDL_Cursor * cursor);
59
60 /* Warp the mouse to (x,y) within a window */
61 void (*WarpMouse) (SDL_Window * window, int x, int y);
62
63 /* Warp the mouse to (x,y) in screen space */
64 int (*WarpMouseGlobal) (int x, int y);
65
66 /* Set relative mode */
67 int (*SetRelativeMouseMode) (SDL_bool enabled);
68
69 /* Set mouse capture */
70 int (*CaptureMouse) (SDL_Window * window);
71
72 /* Get absolute mouse coordinates. (x) and (y) are never NULL and set to zero before call. */
73 Uint32 (*GetGlobalMouseState) (int *x, int *y);
74
75 /* Data common to all mice */
78 int x;
79 int y;
80 int xdelta;
81 int ydelta;
82 int last_x, last_y; /* the last reported x and y coordinates */
97 SDL_bool was_touch_mouse_events; /* Was a touch-mouse event pending? */
98
99 /* Data for double-click tracking */
102
107
108 /* Driver-dependent data. */
110} SDL_Mouse;
111
112
113/* Initialize the mouse subsystem */
114extern int SDL_MouseInit(void);
115
116/* Get the mouse state structure */
118
119/* Set the default mouse cursor */
121
122/* Set the mouse focus window */
123extern void SDL_SetMouseFocus(SDL_Window * window);
124
125/* Send a mouse motion event */
126extern int SDL_SendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relative, int x, int y);
127
128/* Send a mouse button event */
130
131/* Send a mouse button event with a click count */
132extern int SDL_SendMouseButtonClicks(SDL_Window * window, SDL_MouseID mouseID, Uint8 state, Uint8 button, int clicks);
133
134/* Send a mouse wheel event */
135extern int SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, float x, float y, SDL_MouseWheelDirection direction);
136
137/* Shutdown the mouse subsystem */
138extern void SDL_MouseQuit(void);
139
140#endif /* SDL_mouse_c_h_ */
141
142/* vi: set ts=4 sw=4 expandtab: */
SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char const char SDL_SCANF_FORMAT_STRING const char return SDL_ThreadFunction const char void return Uint32 return Uint32 void
int uint32_t uint32_t uint32_t uint32_t uint32_t int drmModeModeInfoPtr mode int uint32_t uint32_t uint32_t uint32_t int32_t hot_x
Definition: SDL_kmsdrmsym.h:57
SDL_SystemCursor
Cursor types for SDL_CreateSystemCursor().
Definition: SDL_mouse.h:47
SDL_MouseWheelDirection
Scroll direction types for the Scroll event.
Definition: SDL_mouse.h:67
int SDL_SendMouseButton(SDL_Window *window, SDL_MouseID mouseID, Uint8 state, Uint8 button)
Definition: SDL_mouse.c:605
Uint32 SDL_MouseID
Definition: SDL_mouse_c.h:28
void SDL_SetDefaultCursor(SDL_Cursor *cursor)
Definition: SDL_mouse.c:167
int SDL_SendMouseButtonClicks(SDL_Window *window, SDL_MouseID mouseID, Uint8 state, Uint8 button, int clicks)
Definition: SDL_mouse.c:598
void SDL_SetMouseFocus(SDL_Window *window)
Definition: SDL_mouse.c:211
SDL_Mouse * SDL_GetMouse(void)
Definition: SDL_mouse.c:178
int SDL_SendMouseWheel(SDL_Window *window, SDL_MouseID mouseID, float x, float y, SDL_MouseWheelDirection direction)
Definition: SDL_mouse.c:611
int SDL_MouseInit(void)
Definition: SDL_mouse.c:135
int SDL_SendMouseMotion(SDL_Window *window, SDL_MouseID mouseID, int relative, int x, int y)
Definition: SDL_mouse.c:301
void SDL_MouseQuit(void)
Definition: SDL_mouse.c:665
GLint GLint GLint GLint GLint GLint y
Definition: SDL_opengl.h:1574
GLint GLint GLint GLint GLint x
Definition: SDL_opengl.h:1574
GLenum GLenum GLsizei const GLuint GLboolean enabled
GLuint id
SDL_bool
Definition: SDL_stdinc.h:162
uint32_t Uint32
Definition: SDL_stdinc.h:203
uint8_t Uint8
Definition: SDL_stdinc.h:179
struct xkb_state * state
EGLSurface surface
Definition: eglext.h:248
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
struct SDL_Cursor * next
Definition: SDL_mouse_c.h:32
void * driverdata
Definition: SDL_mouse_c.h:33
SDL_bool has_position
Definition: SDL_mouse_c.h:86
float scale_accum_x
Definition: SDL_mouse_c.h:91
SDL_MouseID mouseID
Definition: SDL_mouse_c.h:76
SDL_Cursor * cur_cursor
Definition: SDL_mouse_c.h:105
float accumulated_wheel_x
Definition: SDL_mouse_c.h:83
SDL_bool relative_mode
Definition: SDL_mouse_c.h:87
SDL_Window * focus
Definition: SDL_mouse_c.h:77
int num_clickstates
Definition: SDL_mouse_c.h:100
SDL_MouseClickState * clickstate
Definition: SDL_mouse_c.h:101
int last_x
Definition: SDL_mouse_c.h:82
SDL_bool relative_mode_warp
Definition: SDL_mouse_c.h:88
SDL_bool cursor_shown
Definition: SDL_mouse_c.h:106
Uint32 double_click_time
Definition: SDL_mouse_c.h:93
SDL_bool touch_mouse_events
Definition: SDL_mouse_c.h:95
float relative_speed_scale
Definition: SDL_mouse_c.h:90
int double_click_radius
Definition: SDL_mouse_c.h:94
void * driverdata
Definition: SDL_mouse_c.h:109
SDL_Cursor * def_cursor
Definition: SDL_mouse_c.h:104
float accumulated_wheel_y
Definition: SDL_mouse_c.h:84
float scale_accum_y
Definition: SDL_mouse_c.h:92
int ydelta
Definition: SDL_mouse_c.h:81
SDL_bool was_touch_mouse_events
Definition: SDL_mouse_c.h:97
Uint32 buttonstate
Definition: SDL_mouse_c.h:85
int xdelta
Definition: SDL_mouse_c.h:80
SDL_bool mouse_touch_events
Definition: SDL_mouse_c.h:96
float normal_speed_scale
Definition: SDL_mouse_c.h:89
SDL_Cursor * cursors
Definition: SDL_mouse_c.h:103
A collection of pixels used in software blitting.
Definition: SDL_surface.h:71
The type used to identify a window.
Definition: SDL_sysvideo.h:74
SDL_Texture * button
SDL_Cursor * cursor
Definition: testwm2.c:40