22#include "../../SDL_internal.h"
24#ifndef SDL_windowsshape_h_
25#define SDL_windowsshape_h_
29#include "../SDL_sysvideo.h"
30#include "../SDL_shape_internals.h"
int Win32_ResizeWindowShape(SDL_Window *window)
int Win32_SetWindowShape(SDL_WindowShaper *shaper, SDL_Surface *shape, SDL_WindowShapeMode *shape_mode)
SDL_WindowShaper * Win32_CreateShaper(SDL_Window *window)
EGLSurface EGLNativeWindowType * window
SDL_ShapeTree * mask_tree
A collection of pixels used in software blitting.
The type used to identify a window.
A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents.