SDL 2.0
SDL_DirectFB_window.h
Go to the documentation of this file.
1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
22#ifndef SDL_directfb_window_h_
23#define SDL_directfb_window_h_
24
25#include "SDL_DirectFB_video.h"
26#include "SDL_DirectFB_WM.h"
27
28#define SDL_DFB_WINDOWDATA(win) DFB_WindowData *windata = ((win) ? (DFB_WindowData *) ((win)->driverdata) : NULL)
29
30typedef struct _DFB_WindowData DFB_WindowData;
32{
33 IDirectFBSurface *window_surface; /* window surface */
34 IDirectFBSurface *surface; /* client drawing surface */
35 IDirectFBWindow *dfbwin;
36 IDirectFBEventBuffer *eventbuffer;
37 /* SDL_Window *sdlwin; */
40 DFBRectangle client;
41 DFBDimension size;
42 DFBRectangle restore;
43
44 /* WM extras */
47 IDirectFBSurface *icon;
48 IDirectFBFont *font;
49 DFB_Theme theme;
50
51 /* WM moving and sizing */
55};
56
59 const void *data);
62 SDL_Surface * icon);
63
75 struct SDL_SysWMinfo *info);
76
78extern int DirectFB_SetWindowOpacity(_THIS, SDL_Window * window, float opacity);
79
80#endif /* SDL_directfb_window_h_ */
81
82/* vi: set ts=4 sw=4 expandtab: */
void DirectFB_DestroyWindow(_THIS, SDL_Window *window)
void DirectFB_SetWindowPosition(_THIS, SDL_Window *window)
void DirectFB_SetWindowGrab(_THIS, SDL_Window *window, SDL_bool grabbed)
void DirectFB_ShowWindow(_THIS, SDL_Window *window)
void DirectFB_MinimizeWindow(_THIS, SDL_Window *window)
void DirectFB_SetWindowTitle(_THIS, SDL_Window *window)
void DirectFB_SetWindowSize(_THIS, SDL_Window *window)
void DirectFB_SetWindowIcon(_THIS, SDL_Window *window, SDL_Surface *icon)
void DirectFB_RestoreWindow(_THIS, SDL_Window *window)
int DirectFB_CreateWindow(_THIS, SDL_Window *window)
int DirectFB_CreateWindowFrom(_THIS, SDL_Window *window, const void *data)
void DirectFB_HideWindow(_THIS, SDL_Window *window)
SDL_bool DirectFB_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
void DirectFB_AdjustWindowSurface(SDL_Window *window)
int DirectFB_SetWindowOpacity(_THIS, SDL_Window *window, float opacity)
void DirectFB_MaximizeWindow(_THIS, SDL_Window *window)
void DirectFB_RaiseWindow(_THIS, SDL_Window *window)
#define _THIS
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: SDL_opengl.h:1974
SDL_bool
Definition: SDL_stdinc.h:162
uint8_t Uint8
Definition: SDL_stdinc.h:179
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
IDirectFBEventBuffer * eventbuffer
IDirectFBSurface * window_surface
IDirectFBFont * font
IDirectFBWindow * dfbwin
IDirectFBSurface * icon
DFBRectangle restore
IDirectFBSurface * surface
A collection of pixels used in software blitting.
Definition: SDL_surface.h:71
The type used to identify a window.
Definition: SDL_sysvideo.h:74