SDL 2.0
SDL_pixels_c.h
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1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
22#ifndef SDL_pixels_c_h_
23#define SDL_pixels_c_h_
24
25#include "../SDL_internal.h"
26
27/* Useful functions and variables from SDL_pixel.c */
28
29#include "SDL_blit.h"
30
31/* Pixel format functions */
32extern int SDL_InitFormat(SDL_PixelFormat * format, Uint32 pixel_format);
33
34/* Blit mapping functions */
35extern SDL_BlitMap *SDL_AllocBlitMap(void);
36extern void SDL_InvalidateMap(SDL_BlitMap * map);
38extern void SDL_FreeBlitMap(SDL_BlitMap * map);
39
40/* Miscellaneous functions */
41extern void SDL_DitherColors(SDL_Color * colors, int bpp);
43
44#endif /* SDL_pixels_c_h_ */
45
46/* vi: set ts=4 sw=4 expandtab: */
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum map
Definition: SDL_glfuncs.h:291
GLdouble GLdouble GLdouble r
Definition: SDL_opengl.h:2079
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
Definition: SDL_opengl.h:1572
GLboolean GLboolean GLboolean b
GLenum src
GLboolean GLboolean GLboolean GLboolean a
GLenum GLenum dst
GLboolean GLboolean g
void SDL_DitherColors(SDL_Color *colors, int bpp)
Definition: SDL_pixels.c:742
int SDL_InitFormat(SDL_PixelFormat *format, Uint32 pixel_format)
Definition: SDL_pixels.c:537
void SDL_FreeBlitMap(SDL_BlitMap *map)
Definition: SDL_pixels.c:1077
void SDL_InvalidateMap(SDL_BlitMap *map)
Definition: SDL_pixels.c:972
SDL_BlitMap * SDL_AllocBlitMap(void)
Definition: SDL_pixels.c:952
int SDL_MapSurface(SDL_Surface *src, SDL_Surface *dst)
Definition: SDL_pixels.c:991
Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
Definition: SDL_pixels.c:770
uint32_t Uint32
Definition: SDL_stdinc.h:203
uint8_t Uint8
Definition: SDL_stdinc.h:179
A collection of pixels used in software blitting.
Definition: SDL_surface.h:71
static int colors[7]
Definition: testgesture.c:41