SDL 2.0
SDL_dinputhaptic_c.h
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1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21#include "../../SDL_internal.h"
22
23#include "SDL_haptic.h"
24#include "SDL_windowshaptic_c.h"
25
26
27extern int SDL_DINPUT_HapticInit(void);
28extern int SDL_DINPUT_MaybeAddDevice(const DIDEVICEINSTANCE *pdidInstance);
29extern int SDL_DINPUT_MaybeRemoveDevice(const DIDEVICEINSTANCE *pdidInstance);
30extern int SDL_DINPUT_HapticOpen(SDL_Haptic * haptic, SDL_hapticlist_item *item);
31extern int SDL_DINPUT_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick);
32extern int SDL_DINPUT_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick);
33extern void SDL_DINPUT_HapticClose(SDL_Haptic * haptic);
34extern void SDL_DINPUT_HapticQuit(void);
35extern int SDL_DINPUT_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect *effect, SDL_HapticEffect * base);
36extern int SDL_DINPUT_HapticUpdateEffect(SDL_Haptic * haptic, struct haptic_effect *effect, SDL_HapticEffect * data);
37extern int SDL_DINPUT_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect, Uint32 iterations);
38extern int SDL_DINPUT_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect);
39extern void SDL_DINPUT_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect *effect);
40extern int SDL_DINPUT_HapticGetEffectStatus(SDL_Haptic * haptic, struct haptic_effect *effect);
41extern int SDL_DINPUT_HapticSetGain(SDL_Haptic * haptic, int gain);
42extern int SDL_DINPUT_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter);
43extern int SDL_DINPUT_HapticPause(SDL_Haptic * haptic);
44extern int SDL_DINPUT_HapticUnpause(SDL_Haptic * haptic);
45extern int SDL_DINPUT_HapticStopAll(SDL_Haptic * haptic);
46
47/* vi: set ts=4 sw=4 expandtab: */
void SDL_DINPUT_HapticQuit(void)
int SDL_DINPUT_HapticSetGain(SDL_Haptic *haptic, int gain)
int SDL_DINPUT_HapticStopAll(SDL_Haptic *haptic)
int SDL_DINPUT_HapticOpenFromJoystick(SDL_Haptic *haptic, SDL_Joystick *joystick)
int SDL_DINPUT_JoystickSameHaptic(SDL_Haptic *haptic, SDL_Joystick *joystick)
int SDL_DINPUT_HapticUpdateEffect(SDL_Haptic *haptic, struct haptic_effect *effect, SDL_HapticEffect *data)
int SDL_DINPUT_HapticPause(SDL_Haptic *haptic)
int SDL_DINPUT_HapticOpen(SDL_Haptic *haptic, SDL_hapticlist_item *item)
int SDL_DINPUT_MaybeRemoveDevice(const DIDEVICEINSTANCE *pdidInstance)
int SDL_DINPUT_HapticGetEffectStatus(SDL_Haptic *haptic, struct haptic_effect *effect)
void SDL_DINPUT_HapticClose(SDL_Haptic *haptic)
int SDL_DINPUT_MaybeAddDevice(const DIDEVICEINSTANCE *pdidInstance)
void SDL_DINPUT_HapticDestroyEffect(SDL_Haptic *haptic, struct haptic_effect *effect)
int SDL_DINPUT_HapticStopEffect(SDL_Haptic *haptic, struct haptic_effect *effect)
int SDL_DINPUT_HapticUnpause(SDL_Haptic *haptic)
int SDL_DINPUT_HapticSetAutocenter(SDL_Haptic *haptic, int autocenter)
int SDL_DINPUT_HapticNewEffect(SDL_Haptic *haptic, struct haptic_effect *effect, SDL_HapticEffect *base)
int SDL_DINPUT_HapticRunEffect(SDL_Haptic *haptic, struct haptic_effect *effect, Uint32 iterations)
int SDL_DINPUT_HapticInit(void)
The SDL haptic subsystem allows you to control haptic (force feedback) devices.
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: SDL_opengl.h:1974
uint32_t Uint32
Definition: SDL_stdinc.h:203
static SDL_Haptic * haptic
Definition: testhaptic.c:25
static int iterations
Definition: testsprite2.c:45
The generic template for any haptic effect.
Definition: SDL_haptic.h:801