25#if SDL_VIDEO_DRIVER_HAIKU && SDL_VIDEO_OPENGL
31#include "../SDL_sysvideo.h"
34extern int HAIKU_GL_LoadLibrary(
_THIS,
const char *
path);
35extern void *HAIKU_GL_GetProcAddress(
_THIS,
const char *proc);
36extern void HAIKU_GL_UnloadLibrary(
_THIS);
39extern int HAIKU_GL_SetSwapInterval(
_THIS,
int interval);
40extern int HAIKU_GL_GetSwapInterval(
_THIS);
45extern void HAIKU_GL_RebootContexts(
_THIS);
GLsizei const GLchar *const * path
void * SDL_GLContext
An opaque handle to an OpenGL context.
EGLSurface EGLNativeWindowType * window
The type used to identify a window.
static screen_context_t context