SDL 2.0
SDL_uikitwindow.h
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1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21#ifndef SDL_uikitwindow_h_
22#define SDL_uikitwindow_h_
23
24#include "../SDL_sysvideo.h"
25#import "SDL_uikitvideo.h"
26#import "SDL_uikitview.h"
28
38 struct SDL_SysWMinfo * info);
39
41
42@class UIWindow;
43
44@interface SDL_WindowData : NSObject
45
46@property (nonatomic, strong) UIWindow *uiwindow;
47@property (nonatomic, strong) SDL_uikitviewcontroller *viewcontroller;
48
49/* Array of SDL_uikitviews owned by this window. */
50@property (nonatomic, copy) NSMutableArray *views;
51
52@end
53
54#endif /* SDL_uikitwindow_h_ */
55
56/* vi: set ts=4 sw=4 expandtab: */
#define _THIS
SDL_bool
Definition: SDL_stdinc.h:162
void UIKit_ShowWindow(_THIS, SDL_Window *window)
void UIKit_RaiseWindow(_THIS, SDL_Window *window)
SDL_bool UIKit_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
void UIKit_SetWindowBordered(_THIS, SDL_Window *window, SDL_bool bordered)
void UIKit_SetWindowTitle(_THIS, SDL_Window *window)
void UIKit_DestroyWindow(_THIS, SDL_Window *window)
void UIKit_SetWindowFullscreen(_THIS, SDL_Window *window, SDL_VideoDisplay *display, SDL_bool fullscreen)
NSUInteger UIKit_GetSupportedOrientations(SDL_Window *window)
int UIKit_CreateWindow(_THIS, SDL_Window *window)
void UIKit_HideWindow(_THIS, SDL_Window *window)
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
UIWindow * uiwindow
SDL_uikitviewcontroller * viewcontroller
NSMutableArray * views
The type used to identify a window.
Definition: SDL_sysvideo.h:74