SDL 2.0
SDL_uikitopenglview.h
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1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
22#import <UIKit/UIKit.h>
23#import <OpenGLES/EAGL.h>
24#import <OpenGLES/ES3/gl.h>
25
26#import "SDL_uikitview.h"
27#include "SDL_uikitvideo.h"
28
30
31- (instancetype)initWithFrame:(CGRect)frame
32 scale:(CGFloat)scale
33 retainBacking:(BOOL)retained
34 rBits:(int)rBits
35 gBits:(int)gBits
36 bBits:(int)bBits
37 aBits:(int)aBits
38 depthBits:(int)depthBits
39 stencilBits:(int)stencilBits
40 sRGB:(BOOL)sRGB
41 multisamples:(int)multisamples
42 context:(EAGLContext *)glcontext;
43
44@property (nonatomic, readonly, weak) EAGLContext *context;
45
46/* The width and height of the drawable in pixels (as opposed to points.) */
47@property (nonatomic, readonly) int backingWidth;
48@property (nonatomic, readonly) int backingHeight;
49
50@property (nonatomic, readonly) GLuint drawableRenderbuffer;
51@property (nonatomic, readonly) GLuint drawableFramebuffer;
52@property (nonatomic, readonly) GLuint msaaResolveFramebuffer;
53
55
57
58@end
59
60/* vi: set ts=4 sw=4 expandtab: */
SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char const char SDL_SCANF_FORMAT_STRING const char return SDL_ThreadFunction const char void return Uint32 return Uint32 void
unsigned int GLuint
Definition: SDL_opengl.h:185
static screen_context_t context
Definition: video.c:25