SDL 2.0
VkShaderStatisticsInfoAMD Struct Reference

#include <vulkan_core.h>

+ Collaboration diagram for VkShaderStatisticsInfoAMD:

Data Fields

VkShaderStageFlags shaderStageMask
 
VkShaderResourceUsageAMD resourceUsage
 
uint32_t numPhysicalVgprs
 
uint32_t numPhysicalSgprs
 
uint32_t numAvailableVgprs
 
uint32_t numAvailableSgprs
 
uint32_t computeWorkGroupSize [3]
 

Detailed Description

Definition at line 6553 of file vulkan_core.h.

Field Documentation

◆ computeWorkGroupSize

uint32_t VkShaderStatisticsInfoAMD::computeWorkGroupSize[3]

Definition at line 6560 of file vulkan_core.h.

◆ numAvailableSgprs

uint32_t VkShaderStatisticsInfoAMD::numAvailableSgprs

Definition at line 6559 of file vulkan_core.h.

◆ numAvailableVgprs

uint32_t VkShaderStatisticsInfoAMD::numAvailableVgprs

Definition at line 6558 of file vulkan_core.h.

◆ numPhysicalSgprs

uint32_t VkShaderStatisticsInfoAMD::numPhysicalSgprs

Definition at line 6557 of file vulkan_core.h.

◆ numPhysicalVgprs

uint32_t VkShaderStatisticsInfoAMD::numPhysicalVgprs

Definition at line 6556 of file vulkan_core.h.

◆ resourceUsage

VkShaderResourceUsageAMD VkShaderStatisticsInfoAMD::resourceUsage

Definition at line 6555 of file vulkan_core.h.

◆ shaderStageMask

VkShaderStageFlags VkShaderStatisticsInfoAMD::shaderStageMask

Definition at line 6554 of file vulkan_core.h.


The documentation for this struct was generated from the following file: