SDL 2.0
SDL_bframebuffer.h
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1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
22#ifndef SDL_BFRAMEBUFFER_H
23#define SDL_BFRAMEBUFFER_H
24#include <SupportDefs.h>
25#ifdef __cplusplus
26extern "C" {
27#endif
28
29#define DRAWTHREAD
30
31#include "../SDL_sysvideo.h"
32
34 Uint32 * format,
35 void ** pixels, int *pitch);
37 const SDL_Rect * rects, int numrects);
39extern int32 HAIKU_DrawThread(void *data);
40
41#ifdef __cplusplus
42}
43#endif
44
45#endif
46
47/* vi: set ts=4 sw=4 expandtab: */
#define _THIS
int HAIKU_CreateWindowFramebuffer(_THIS, SDL_Window *window, Uint32 *format, void **pixels, int *pitch)
int HAIKU_UpdateWindowFramebuffer(_THIS, SDL_Window *window, const SDL_Rect *rects, int numrects)
int32 HAIKU_DrawThread(void *data)
void HAIKU_DestroyWindowFramebuffer(_THIS, SDL_Window *window)
GLint GLint GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoid * pixels
Definition: SDL_opengl.h:1572
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: SDL_opengl.h:1974
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
Definition: SDL_opengl.h:1572
uint32_t Uint32
Definition: SDL_stdinc.h:203
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
EGLSurface EGLint * rects
Definition: eglext.h:282
A rectangle, with the origin at the upper left (integer).
Definition: SDL_rect.h:78
The type used to identify a window.
Definition: SDL_sysvideo.h:74