22#include "../../SDL_internal.h"
24#ifndef SDL_cocoashape_h_
25#define SDL_cocoashape_h_
30#include "../SDL_shape_internals.h"
int Cocoa_ResizeWindowShape(SDL_Window *window)
SDL_WindowShaper * Cocoa_CreateShaper(SDL_Window *window)
int Cocoa_SetWindowShape(SDL_WindowShaper *shaper, SDL_Surface *shape, SDL_WindowShapeMode *shape_mode)
EGLSurface EGLNativeWindowType * window
NSGraphicsContext * context
A collection of pixels used in software blitting.
The type used to identify a window.
A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents.