21#include "../../SDL_internal.h"
23#ifndef SDL_emscriptenframebuffer_h_
24#define SDL_emscriptenframebuffer_h_
void Emscripten_DestroyWindowFramebuffer(_THIS, SDL_Window *window)
int Emscripten_UpdateWindowFramebuffer(_THIS, SDL_Window *window, const SDL_Rect *rects, int numrects)
int Emscripten_CreateWindowFramebuffer(_THIS, SDL_Window *window, Uint32 *format, void **pixels, int *pitch)
GLint GLint GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoid * pixels
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
EGLSurface EGLNativeWindowType * window
EGLSurface EGLint * rects
A rectangle, with the origin at the upper left (integer).
The type used to identify a window.