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27#error You should not be here.
30#define SDL_SetError SDL_SetError_REAL
31#define SDL_Log SDL_Log_REAL
32#define SDL_LogVerbose SDL_LogVerbose_REAL
33#define SDL_LogDebug SDL_LogDebug_REAL
34#define SDL_LogInfo SDL_LogInfo_REAL
35#define SDL_LogWarn SDL_LogWarn_REAL
36#define SDL_LogError SDL_LogError_REAL
37#define SDL_LogCritical SDL_LogCritical_REAL
38#define SDL_LogMessage SDL_LogMessage_REAL
39#define SDL_sscanf SDL_sscanf_REAL
40#define SDL_snprintf SDL_snprintf_REAL
41#define SDL_CreateThread SDL_CreateThread_REAL
42#define SDL_RWFromFP SDL_RWFromFP_REAL
43#define SDL_RegisterApp SDL_RegisterApp_REAL
44#define SDL_UnregisterApp SDL_UnregisterApp_REAL
45#define SDL_Direct3D9GetAdapterIndex SDL_Direct3D9GetAdapterIndex_REAL
46#define SDL_RenderGetD3D9Device SDL_RenderGetD3D9Device_REAL
47#define SDL_iPhoneSetAnimationCallback SDL_iPhoneSetAnimationCallback_REAL
48#define SDL_iPhoneSetEventPump SDL_iPhoneSetEventPump_REAL
49#define SDL_AndroidGetJNIEnv SDL_AndroidGetJNIEnv_REAL
50#define SDL_AndroidGetActivity SDL_AndroidGetActivity_REAL
51#define SDL_AndroidGetInternalStoragePath SDL_AndroidGetInternalStoragePath_REAL
52#define SDL_AndroidGetExternalStorageState SDL_AndroidGetExternalStorageState_REAL
53#define SDL_AndroidGetExternalStoragePath SDL_AndroidGetExternalStoragePath_REAL
54#define SDL_Init SDL_Init_REAL
55#define SDL_InitSubSystem SDL_InitSubSystem_REAL
56#define SDL_QuitSubSystem SDL_QuitSubSystem_REAL
57#define SDL_WasInit SDL_WasInit_REAL
58#define SDL_Quit SDL_Quit_REAL
59#define SDL_ReportAssertion SDL_ReportAssertion_REAL
60#define SDL_SetAssertionHandler SDL_SetAssertionHandler_REAL
61#define SDL_GetAssertionReport SDL_GetAssertionReport_REAL
62#define SDL_ResetAssertionReport SDL_ResetAssertionReport_REAL
63#define SDL_AtomicTryLock SDL_AtomicTryLock_REAL
64#define SDL_AtomicLock SDL_AtomicLock_REAL
65#define SDL_AtomicUnlock SDL_AtomicUnlock_REAL
66#define SDL_AtomicCAS SDL_AtomicCAS_REAL
67#define SDL_AtomicSet SDL_AtomicSet_REAL
68#define SDL_AtomicGet SDL_AtomicGet_REAL
69#define SDL_AtomicAdd SDL_AtomicAdd_REAL
70#define SDL_AtomicCASPtr SDL_AtomicCASPtr_REAL
71#define SDL_AtomicSetPtr SDL_AtomicSetPtr_REAL
72#define SDL_AtomicGetPtr SDL_AtomicGetPtr_REAL
73#define SDL_GetNumAudioDrivers SDL_GetNumAudioDrivers_REAL
74#define SDL_GetAudioDriver SDL_GetAudioDriver_REAL
75#define SDL_AudioInit SDL_AudioInit_REAL
76#define SDL_AudioQuit SDL_AudioQuit_REAL
77#define SDL_GetCurrentAudioDriver SDL_GetCurrentAudioDriver_REAL
78#define SDL_OpenAudio SDL_OpenAudio_REAL
79#define SDL_GetNumAudioDevices SDL_GetNumAudioDevices_REAL
80#define SDL_GetAudioDeviceName SDL_GetAudioDeviceName_REAL
81#define SDL_OpenAudioDevice SDL_OpenAudioDevice_REAL
82#define SDL_GetAudioStatus SDL_GetAudioStatus_REAL
83#define SDL_GetAudioDeviceStatus SDL_GetAudioDeviceStatus_REAL
84#define SDL_PauseAudio SDL_PauseAudio_REAL
85#define SDL_PauseAudioDevice SDL_PauseAudioDevice_REAL
86#define SDL_LoadWAV_RW SDL_LoadWAV_RW_REAL
87#define SDL_FreeWAV SDL_FreeWAV_REAL
88#define SDL_BuildAudioCVT SDL_BuildAudioCVT_REAL
89#define SDL_ConvertAudio SDL_ConvertAudio_REAL
90#define SDL_MixAudio SDL_MixAudio_REAL
91#define SDL_MixAudioFormat SDL_MixAudioFormat_REAL
92#define SDL_LockAudio SDL_LockAudio_REAL
93#define SDL_LockAudioDevice SDL_LockAudioDevice_REAL
94#define SDL_UnlockAudio SDL_UnlockAudio_REAL
95#define SDL_UnlockAudioDevice SDL_UnlockAudioDevice_REAL
96#define SDL_CloseAudio SDL_CloseAudio_REAL
97#define SDL_CloseAudioDevice SDL_CloseAudioDevice_REAL
98#define SDL_SetClipboardText SDL_SetClipboardText_REAL
99#define SDL_GetClipboardText SDL_GetClipboardText_REAL
100#define SDL_HasClipboardText SDL_HasClipboardText_REAL
101#define SDL_GetCPUCount SDL_GetCPUCount_REAL
102#define SDL_GetCPUCacheLineSize SDL_GetCPUCacheLineSize_REAL
103#define SDL_HasRDTSC SDL_HasRDTSC_REAL
104#define SDL_HasAltiVec SDL_HasAltiVec_REAL
105#define SDL_HasMMX SDL_HasMMX_REAL
106#define SDL_Has3DNow SDL_Has3DNow_REAL
107#define SDL_HasSSE SDL_HasSSE_REAL
108#define SDL_HasSSE2 SDL_HasSSE2_REAL
109#define SDL_HasSSE3 SDL_HasSSE3_REAL
110#define SDL_HasSSE41 SDL_HasSSE41_REAL
111#define SDL_HasSSE42 SDL_HasSSE42_REAL
112#define SDL_GetSystemRAM SDL_GetSystemRAM_REAL
113#define SDL_GetError SDL_GetError_REAL
114#define SDL_ClearError SDL_ClearError_REAL
115#define SDL_Error SDL_Error_REAL
116#define SDL_PumpEvents SDL_PumpEvents_REAL
117#define SDL_PeepEvents SDL_PeepEvents_REAL
118#define SDL_HasEvent SDL_HasEvent_REAL
119#define SDL_HasEvents SDL_HasEvents_REAL
120#define SDL_FlushEvent SDL_FlushEvent_REAL
121#define SDL_FlushEvents SDL_FlushEvents_REAL
122#define SDL_PollEvent SDL_PollEvent_REAL
123#define SDL_WaitEvent SDL_WaitEvent_REAL
124#define SDL_WaitEventTimeout SDL_WaitEventTimeout_REAL
125#define SDL_PushEvent SDL_PushEvent_REAL
126#define SDL_SetEventFilter SDL_SetEventFilter_REAL
127#define SDL_GetEventFilter SDL_GetEventFilter_REAL
128#define SDL_AddEventWatch SDL_AddEventWatch_REAL
129#define SDL_DelEventWatch SDL_DelEventWatch_REAL
130#define SDL_FilterEvents SDL_FilterEvents_REAL
131#define SDL_EventState SDL_EventState_REAL
132#define SDL_RegisterEvents SDL_RegisterEvents_REAL
133#define SDL_GetBasePath SDL_GetBasePath_REAL
134#define SDL_GetPrefPath SDL_GetPrefPath_REAL
135#define SDL_GameControllerAddMapping SDL_GameControllerAddMapping_REAL
136#define SDL_GameControllerMappingForGUID SDL_GameControllerMappingForGUID_REAL
137#define SDL_GameControllerMapping SDL_GameControllerMapping_REAL
138#define SDL_IsGameController SDL_IsGameController_REAL
139#define SDL_GameControllerNameForIndex SDL_GameControllerNameForIndex_REAL
140#define SDL_GameControllerOpen SDL_GameControllerOpen_REAL
141#define SDL_GameControllerName SDL_GameControllerName_REAL
142#define SDL_GameControllerGetAttached SDL_GameControllerGetAttached_REAL
143#define SDL_GameControllerGetJoystick SDL_GameControllerGetJoystick_REAL
144#define SDL_GameControllerEventState SDL_GameControllerEventState_REAL
145#define SDL_GameControllerUpdate SDL_GameControllerUpdate_REAL
146#define SDL_GameControllerGetAxisFromString SDL_GameControllerGetAxisFromString_REAL
147#define SDL_GameControllerGetStringForAxis SDL_GameControllerGetStringForAxis_REAL
148#define SDL_GameControllerGetBindForAxis SDL_GameControllerGetBindForAxis_REAL
149#define SDL_GameControllerGetAxis SDL_GameControllerGetAxis_REAL
150#define SDL_GameControllerGetButtonFromString SDL_GameControllerGetButtonFromString_REAL
151#define SDL_GameControllerGetStringForButton SDL_GameControllerGetStringForButton_REAL
152#define SDL_GameControllerGetBindForButton SDL_GameControllerGetBindForButton_REAL
153#define SDL_GameControllerGetButton SDL_GameControllerGetButton_REAL
154#define SDL_GameControllerClose SDL_GameControllerClose_REAL
155#define SDL_RecordGesture SDL_RecordGesture_REAL
156#define SDL_SaveAllDollarTemplates SDL_SaveAllDollarTemplates_REAL
157#define SDL_SaveDollarTemplate SDL_SaveDollarTemplate_REAL
158#define SDL_LoadDollarTemplates SDL_LoadDollarTemplates_REAL
159#define SDL_NumHaptics SDL_NumHaptics_REAL
160#define SDL_HapticName SDL_HapticName_REAL
161#define SDL_HapticOpen SDL_HapticOpen_REAL
162#define SDL_HapticOpened SDL_HapticOpened_REAL
163#define SDL_HapticIndex SDL_HapticIndex_REAL
164#define SDL_MouseIsHaptic SDL_MouseIsHaptic_REAL
165#define SDL_HapticOpenFromMouse SDL_HapticOpenFromMouse_REAL
166#define SDL_JoystickIsHaptic SDL_JoystickIsHaptic_REAL
167#define SDL_HapticOpenFromJoystick SDL_HapticOpenFromJoystick_REAL
168#define SDL_HapticClose SDL_HapticClose_REAL
169#define SDL_HapticNumEffects SDL_HapticNumEffects_REAL
170#define SDL_HapticNumEffectsPlaying SDL_HapticNumEffectsPlaying_REAL
171#define SDL_HapticQuery SDL_HapticQuery_REAL
172#define SDL_HapticNumAxes SDL_HapticNumAxes_REAL
173#define SDL_HapticEffectSupported SDL_HapticEffectSupported_REAL
174#define SDL_HapticNewEffect SDL_HapticNewEffect_REAL
175#define SDL_HapticUpdateEffect SDL_HapticUpdateEffect_REAL
176#define SDL_HapticRunEffect SDL_HapticRunEffect_REAL
177#define SDL_HapticStopEffect SDL_HapticStopEffect_REAL
178#define SDL_HapticDestroyEffect SDL_HapticDestroyEffect_REAL
179#define SDL_HapticGetEffectStatus SDL_HapticGetEffectStatus_REAL
180#define SDL_HapticSetGain SDL_HapticSetGain_REAL
181#define SDL_HapticSetAutocenter SDL_HapticSetAutocenter_REAL
182#define SDL_HapticPause SDL_HapticPause_REAL
183#define SDL_HapticUnpause SDL_HapticUnpause_REAL
184#define SDL_HapticStopAll SDL_HapticStopAll_REAL
185#define SDL_HapticRumbleSupported SDL_HapticRumbleSupported_REAL
186#define SDL_HapticRumbleInit SDL_HapticRumbleInit_REAL
187#define SDL_HapticRumblePlay SDL_HapticRumblePlay_REAL
188#define SDL_HapticRumbleStop SDL_HapticRumbleStop_REAL
189#define SDL_SetHintWithPriority SDL_SetHintWithPriority_REAL
190#define SDL_SetHint SDL_SetHint_REAL
191#define SDL_GetHint SDL_GetHint_REAL
192#define SDL_AddHintCallback SDL_AddHintCallback_REAL
193#define SDL_DelHintCallback SDL_DelHintCallback_REAL
194#define SDL_ClearHints SDL_ClearHints_REAL
195#define SDL_NumJoysticks SDL_NumJoysticks_REAL
196#define SDL_JoystickNameForIndex SDL_JoystickNameForIndex_REAL
197#define SDL_JoystickOpen SDL_JoystickOpen_REAL
198#define SDL_JoystickName SDL_JoystickName_REAL
199#define SDL_JoystickGetDeviceGUID SDL_JoystickGetDeviceGUID_REAL
200#define SDL_JoystickGetGUID SDL_JoystickGetGUID_REAL
201#define SDL_JoystickGetGUIDString SDL_JoystickGetGUIDString_REAL
202#define SDL_JoystickGetGUIDFromString SDL_JoystickGetGUIDFromString_REAL
203#define SDL_JoystickGetAttached SDL_JoystickGetAttached_REAL
204#define SDL_JoystickInstanceID SDL_JoystickInstanceID_REAL
205#define SDL_JoystickNumAxes SDL_JoystickNumAxes_REAL
206#define SDL_JoystickNumBalls SDL_JoystickNumBalls_REAL
207#define SDL_JoystickNumHats SDL_JoystickNumHats_REAL
208#define SDL_JoystickNumButtons SDL_JoystickNumButtons_REAL
209#define SDL_JoystickUpdate SDL_JoystickUpdate_REAL
210#define SDL_JoystickEventState SDL_JoystickEventState_REAL
211#define SDL_JoystickGetAxis SDL_JoystickGetAxis_REAL
212#define SDL_JoystickGetHat SDL_JoystickGetHat_REAL
213#define SDL_JoystickGetBall SDL_JoystickGetBall_REAL
214#define SDL_JoystickGetButton SDL_JoystickGetButton_REAL
215#define SDL_JoystickClose SDL_JoystickClose_REAL
216#define SDL_GetKeyboardFocus SDL_GetKeyboardFocus_REAL
217#define SDL_GetKeyboardState SDL_GetKeyboardState_REAL
218#define SDL_GetModState SDL_GetModState_REAL
219#define SDL_SetModState SDL_SetModState_REAL
220#define SDL_GetKeyFromScancode SDL_GetKeyFromScancode_REAL
221#define SDL_GetScancodeFromKey SDL_GetScancodeFromKey_REAL
222#define SDL_GetScancodeName SDL_GetScancodeName_REAL
223#define SDL_GetScancodeFromName SDL_GetScancodeFromName_REAL
224#define SDL_GetKeyName SDL_GetKeyName_REAL
225#define SDL_GetKeyFromName SDL_GetKeyFromName_REAL
226#define SDL_StartTextInput SDL_StartTextInput_REAL
227#define SDL_IsTextInputActive SDL_IsTextInputActive_REAL
228#define SDL_StopTextInput SDL_StopTextInput_REAL
229#define SDL_SetTextInputRect SDL_SetTextInputRect_REAL
230#define SDL_HasScreenKeyboardSupport SDL_HasScreenKeyboardSupport_REAL
231#define SDL_IsScreenKeyboardShown SDL_IsScreenKeyboardShown_REAL
232#define SDL_LoadObject SDL_LoadObject_REAL
233#define SDL_LoadFunction SDL_LoadFunction_REAL
234#define SDL_UnloadObject SDL_UnloadObject_REAL
235#define SDL_LogSetAllPriority SDL_LogSetAllPriority_REAL
236#define SDL_LogSetPriority SDL_LogSetPriority_REAL
237#define SDL_LogGetPriority SDL_LogGetPriority_REAL
238#define SDL_LogResetPriorities SDL_LogResetPriorities_REAL
239#define SDL_LogMessageV SDL_LogMessageV_REAL
240#define SDL_LogGetOutputFunction SDL_LogGetOutputFunction_REAL
241#define SDL_LogSetOutputFunction SDL_LogSetOutputFunction_REAL
242#define SDL_SetMainReady SDL_SetMainReady_REAL
243#define SDL_ShowMessageBox SDL_ShowMessageBox_REAL
244#define SDL_ShowSimpleMessageBox SDL_ShowSimpleMessageBox_REAL
245#define SDL_GetMouseFocus SDL_GetMouseFocus_REAL
246#define SDL_GetMouseState SDL_GetMouseState_REAL
247#define SDL_GetRelativeMouseState SDL_GetRelativeMouseState_REAL
248#define SDL_WarpMouseInWindow SDL_WarpMouseInWindow_REAL
249#define SDL_SetRelativeMouseMode SDL_SetRelativeMouseMode_REAL
250#define SDL_GetRelativeMouseMode SDL_GetRelativeMouseMode_REAL
251#define SDL_CreateCursor SDL_CreateCursor_REAL
252#define SDL_CreateColorCursor SDL_CreateColorCursor_REAL
253#define SDL_CreateSystemCursor SDL_CreateSystemCursor_REAL
254#define SDL_SetCursor SDL_SetCursor_REAL
255#define SDL_GetCursor SDL_GetCursor_REAL
256#define SDL_GetDefaultCursor SDL_GetDefaultCursor_REAL
257#define SDL_FreeCursor SDL_FreeCursor_REAL
258#define SDL_ShowCursor SDL_ShowCursor_REAL
259#define SDL_CreateMutex SDL_CreateMutex_REAL
260#define SDL_LockMutex SDL_LockMutex_REAL
261#define SDL_TryLockMutex SDL_TryLockMutex_REAL
262#define SDL_UnlockMutex SDL_UnlockMutex_REAL
263#define SDL_DestroyMutex SDL_DestroyMutex_REAL
264#define SDL_CreateSemaphore SDL_CreateSemaphore_REAL
265#define SDL_DestroySemaphore SDL_DestroySemaphore_REAL
266#define SDL_SemWait SDL_SemWait_REAL
267#define SDL_SemTryWait SDL_SemTryWait_REAL
268#define SDL_SemWaitTimeout SDL_SemWaitTimeout_REAL
269#define SDL_SemPost SDL_SemPost_REAL
270#define SDL_SemValue SDL_SemValue_REAL
271#define SDL_CreateCond SDL_CreateCond_REAL
272#define SDL_DestroyCond SDL_DestroyCond_REAL
273#define SDL_CondSignal SDL_CondSignal_REAL
274#define SDL_CondBroadcast SDL_CondBroadcast_REAL
275#define SDL_CondWait SDL_CondWait_REAL
276#define SDL_CondWaitTimeout SDL_CondWaitTimeout_REAL
277#define SDL_GetPixelFormatName SDL_GetPixelFormatName_REAL
278#define SDL_PixelFormatEnumToMasks SDL_PixelFormatEnumToMasks_REAL
279#define SDL_MasksToPixelFormatEnum SDL_MasksToPixelFormatEnum_REAL
280#define SDL_AllocFormat SDL_AllocFormat_REAL
281#define SDL_FreeFormat SDL_FreeFormat_REAL
282#define SDL_AllocPalette SDL_AllocPalette_REAL
283#define SDL_SetPixelFormatPalette SDL_SetPixelFormatPalette_REAL
284#define SDL_SetPaletteColors SDL_SetPaletteColors_REAL
285#define SDL_FreePalette SDL_FreePalette_REAL
286#define SDL_MapRGB SDL_MapRGB_REAL
287#define SDL_MapRGBA SDL_MapRGBA_REAL
288#define SDL_GetRGB SDL_GetRGB_REAL
289#define SDL_GetRGBA SDL_GetRGBA_REAL
290#define SDL_CalculateGammaRamp SDL_CalculateGammaRamp_REAL
291#define SDL_GetPlatform SDL_GetPlatform_REAL
292#define SDL_GetPowerInfo SDL_GetPowerInfo_REAL
293#define SDL_HasIntersection SDL_HasIntersection_REAL
294#define SDL_IntersectRect SDL_IntersectRect_REAL
295#define SDL_UnionRect SDL_UnionRect_REAL
296#define SDL_EnclosePoints SDL_EnclosePoints_REAL
297#define SDL_IntersectRectAndLine SDL_IntersectRectAndLine_REAL
298#define SDL_GetNumRenderDrivers SDL_GetNumRenderDrivers_REAL
299#define SDL_GetRenderDriverInfo SDL_GetRenderDriverInfo_REAL
300#define SDL_CreateWindowAndRenderer SDL_CreateWindowAndRenderer_REAL
301#define SDL_CreateRenderer SDL_CreateRenderer_REAL
302#define SDL_CreateSoftwareRenderer SDL_CreateSoftwareRenderer_REAL
303#define SDL_GetRenderer SDL_GetRenderer_REAL
304#define SDL_GetRendererInfo SDL_GetRendererInfo_REAL
305#define SDL_GetRendererOutputSize SDL_GetRendererOutputSize_REAL
306#define SDL_CreateTexture SDL_CreateTexture_REAL
307#define SDL_CreateTextureFromSurface SDL_CreateTextureFromSurface_REAL
308#define SDL_QueryTexture SDL_QueryTexture_REAL
309#define SDL_SetTextureColorMod SDL_SetTextureColorMod_REAL
310#define SDL_GetTextureColorMod SDL_GetTextureColorMod_REAL
311#define SDL_SetTextureAlphaMod SDL_SetTextureAlphaMod_REAL
312#define SDL_GetTextureAlphaMod SDL_GetTextureAlphaMod_REAL
313#define SDL_SetTextureBlendMode SDL_SetTextureBlendMode_REAL
314#define SDL_GetTextureBlendMode SDL_GetTextureBlendMode_REAL
315#define SDL_UpdateTexture SDL_UpdateTexture_REAL
316#define SDL_UpdateYUVTexture SDL_UpdateYUVTexture_REAL
317#define SDL_LockTexture SDL_LockTexture_REAL
318#define SDL_UnlockTexture SDL_UnlockTexture_REAL
319#define SDL_RenderTargetSupported SDL_RenderTargetSupported_REAL
320#define SDL_SetRenderTarget SDL_SetRenderTarget_REAL
321#define SDL_GetRenderTarget SDL_GetRenderTarget_REAL
322#define SDL_RenderSetLogicalSize SDL_RenderSetLogicalSize_REAL
323#define SDL_RenderGetLogicalSize SDL_RenderGetLogicalSize_REAL
324#define SDL_RenderSetViewport SDL_RenderSetViewport_REAL
325#define SDL_RenderGetViewport SDL_RenderGetViewport_REAL
326#define SDL_RenderSetClipRect SDL_RenderSetClipRect_REAL
327#define SDL_RenderGetClipRect SDL_RenderGetClipRect_REAL
328#define SDL_RenderSetScale SDL_RenderSetScale_REAL
329#define SDL_RenderGetScale SDL_RenderGetScale_REAL
330#define SDL_SetRenderDrawColor SDL_SetRenderDrawColor_REAL
331#define SDL_GetRenderDrawColor SDL_GetRenderDrawColor_REAL
332#define SDL_SetRenderDrawBlendMode SDL_SetRenderDrawBlendMode_REAL
333#define SDL_GetRenderDrawBlendMode SDL_GetRenderDrawBlendMode_REAL
334#define SDL_RenderClear SDL_RenderClear_REAL
335#define SDL_RenderDrawPoint SDL_RenderDrawPoint_REAL
336#define SDL_RenderDrawPoints SDL_RenderDrawPoints_REAL
337#define SDL_RenderDrawLine SDL_RenderDrawLine_REAL
338#define SDL_RenderDrawLines SDL_RenderDrawLines_REAL
339#define SDL_RenderDrawRect SDL_RenderDrawRect_REAL
340#define SDL_RenderDrawRects SDL_RenderDrawRects_REAL
341#define SDL_RenderFillRect SDL_RenderFillRect_REAL
342#define SDL_RenderFillRects SDL_RenderFillRects_REAL
343#define SDL_RenderCopy SDL_RenderCopy_REAL
344#define SDL_RenderCopyEx SDL_RenderCopyEx_REAL
345#define SDL_RenderReadPixels SDL_RenderReadPixels_REAL
346#define SDL_RenderPresent SDL_RenderPresent_REAL
347#define SDL_DestroyTexture SDL_DestroyTexture_REAL
348#define SDL_DestroyRenderer SDL_DestroyRenderer_REAL
349#define SDL_GL_BindTexture SDL_GL_BindTexture_REAL
350#define SDL_GL_UnbindTexture SDL_GL_UnbindTexture_REAL
351#define SDL_RWFromFile SDL_RWFromFile_REAL
352#define SDL_RWFromMem SDL_RWFromMem_REAL
353#define SDL_RWFromConstMem SDL_RWFromConstMem_REAL
354#define SDL_AllocRW SDL_AllocRW_REAL
355#define SDL_FreeRW SDL_FreeRW_REAL
356#define SDL_ReadU8 SDL_ReadU8_REAL
357#define SDL_ReadLE16 SDL_ReadLE16_REAL
358#define SDL_ReadBE16 SDL_ReadBE16_REAL
359#define SDL_ReadLE32 SDL_ReadLE32_REAL
360#define SDL_ReadBE32 SDL_ReadBE32_REAL
361#define SDL_ReadLE64 SDL_ReadLE64_REAL
362#define SDL_ReadBE64 SDL_ReadBE64_REAL
363#define SDL_WriteU8 SDL_WriteU8_REAL
364#define SDL_WriteLE16 SDL_WriteLE16_REAL
365#define SDL_WriteBE16 SDL_WriteBE16_REAL
366#define SDL_WriteLE32 SDL_WriteLE32_REAL
367#define SDL_WriteBE32 SDL_WriteBE32_REAL
368#define SDL_WriteLE64 SDL_WriteLE64_REAL
369#define SDL_WriteBE64 SDL_WriteBE64_REAL
370#define SDL_CreateShapedWindow SDL_CreateShapedWindow_REAL
371#define SDL_IsShapedWindow SDL_IsShapedWindow_REAL
372#define SDL_SetWindowShape SDL_SetWindowShape_REAL
373#define SDL_GetShapedWindowMode SDL_GetShapedWindowMode_REAL
374#define SDL_malloc SDL_malloc_REAL
375#define SDL_calloc SDL_calloc_REAL
376#define SDL_realloc SDL_realloc_REAL
377#define SDL_free SDL_free_REAL
378#define SDL_getenv SDL_getenv_REAL
379#define SDL_setenv SDL_setenv_REAL
380#define SDL_qsort SDL_qsort_REAL
381#define SDL_abs SDL_abs_REAL
382#define SDL_isdigit SDL_isdigit_REAL
383#define SDL_isspace SDL_isspace_REAL
384#define SDL_toupper SDL_toupper_REAL
385#define SDL_tolower SDL_tolower_REAL
386#define SDL_memset SDL_memset_REAL
387#define SDL_memcpy SDL_memcpy_REAL
388#define SDL_memmove SDL_memmove_REAL
389#define SDL_memcmp SDL_memcmp_REAL
390#define SDL_wcslen SDL_wcslen_REAL
391#define SDL_wcslcpy SDL_wcslcpy_REAL
392#define SDL_wcslcat SDL_wcslcat_REAL
393#define SDL_strlen SDL_strlen_REAL
394#define SDL_strlcpy SDL_strlcpy_REAL
395#define SDL_utf8strlcpy SDL_utf8strlcpy_REAL
396#define SDL_strlcat SDL_strlcat_REAL
397#define SDL_strdup SDL_strdup_REAL
398#define SDL_strrev SDL_strrev_REAL
399#define SDL_strupr SDL_strupr_REAL
400#define SDL_strlwr SDL_strlwr_REAL
401#define SDL_strchr SDL_strchr_REAL
402#define SDL_strrchr SDL_strrchr_REAL
403#define SDL_strstr SDL_strstr_REAL
404#define SDL_itoa SDL_itoa_REAL
405#define SDL_uitoa SDL_uitoa_REAL
406#define SDL_ltoa SDL_ltoa_REAL
407#define SDL_ultoa SDL_ultoa_REAL
408#define SDL_lltoa SDL_lltoa_REAL
409#define SDL_ulltoa SDL_ulltoa_REAL
410#define SDL_atoi SDL_atoi_REAL
411#define SDL_atof SDL_atof_REAL
412#define SDL_strtol SDL_strtol_REAL
413#define SDL_strtoul SDL_strtoul_REAL
414#define SDL_strtoll SDL_strtoll_REAL
415#define SDL_strtoull SDL_strtoull_REAL
416#define SDL_strtod SDL_strtod_REAL
417#define SDL_strcmp SDL_strcmp_REAL
418#define SDL_strncmp SDL_strncmp_REAL
419#define SDL_strcasecmp SDL_strcasecmp_REAL
420#define SDL_strncasecmp SDL_strncasecmp_REAL
421#define SDL_vsnprintf SDL_vsnprintf_REAL
422#define SDL_acos SDL_acos_REAL
423#define SDL_asin SDL_asin_REAL
424#define SDL_atan SDL_atan_REAL
425#define SDL_atan2 SDL_atan2_REAL
426#define SDL_ceil SDL_ceil_REAL
427#define SDL_copysign SDL_copysign_REAL
428#define SDL_cos SDL_cos_REAL
429#define SDL_cosf SDL_cosf_REAL
430#define SDL_fabs SDL_fabs_REAL
431#define SDL_floor SDL_floor_REAL
432#define SDL_log SDL_log_REAL
433#define SDL_pow SDL_pow_REAL
434#define SDL_scalbn SDL_scalbn_REAL
435#define SDL_sin SDL_sin_REAL
436#define SDL_sinf SDL_sinf_REAL
437#define SDL_sqrt SDL_sqrt_REAL
438#define SDL_iconv_open SDL_iconv_open_REAL
439#define SDL_iconv_close SDL_iconv_close_REAL
440#define SDL_iconv SDL_iconv_REAL
441#define SDL_iconv_string SDL_iconv_string_REAL
442#define SDL_CreateRGBSurfaceWithFormat SDL_CreateRGBSurfaceWithFormat_REAL
443#define SDL_CreateRGBSurfaceWithFormatFrom SDL_CreateRGBSurfaceWithFormatFrom_REAL
444#define SDL_CreateRGBSurface SDL_CreateRGBSurface_REAL
445#define SDL_CreateRGBSurfaceFrom SDL_CreateRGBSurfaceFrom_REAL
446#define SDL_FreeSurface SDL_FreeSurface_REAL
447#define SDL_SetSurfacePalette SDL_SetSurfacePalette_REAL
448#define SDL_LockSurface SDL_LockSurface_REAL
449#define SDL_UnlockSurface SDL_UnlockSurface_REAL
450#define SDL_LoadBMP_RW SDL_LoadBMP_RW_REAL
451#define SDL_SaveBMP_RW SDL_SaveBMP_RW_REAL
452#define SDL_SetSurfaceRLE SDL_SetSurfaceRLE_REAL
453#define SDL_SetColorKey SDL_SetColorKey_REAL
454#define SDL_GetColorKey SDL_GetColorKey_REAL
455#define SDL_SetSurfaceColorMod SDL_SetSurfaceColorMod_REAL
456#define SDL_GetSurfaceColorMod SDL_GetSurfaceColorMod_REAL
457#define SDL_SetSurfaceAlphaMod SDL_SetSurfaceAlphaMod_REAL
458#define SDL_GetSurfaceAlphaMod SDL_GetSurfaceAlphaMod_REAL
459#define SDL_SetSurfaceBlendMode SDL_SetSurfaceBlendMode_REAL
460#define SDL_GetSurfaceBlendMode SDL_GetSurfaceBlendMode_REAL
461#define SDL_SetClipRect SDL_SetClipRect_REAL
462#define SDL_GetClipRect SDL_GetClipRect_REAL
463#define SDL_ConvertSurface SDL_ConvertSurface_REAL
464#define SDL_ConvertSurfaceFormat SDL_ConvertSurfaceFormat_REAL
465#define SDL_ConvertPixels SDL_ConvertPixels_REAL
466#define SDL_FillRect SDL_FillRect_REAL
467#define SDL_FillRects SDL_FillRects_REAL
468#define SDL_UpperBlit SDL_UpperBlit_REAL
469#define SDL_LowerBlit SDL_LowerBlit_REAL
470#define SDL_SoftStretch SDL_SoftStretch_REAL
471#define SDL_UpperBlitScaled SDL_UpperBlitScaled_REAL
472#define SDL_LowerBlitScaled SDL_LowerBlitScaled_REAL
473#define SDL_GetWindowWMInfo SDL_GetWindowWMInfo_REAL
474#define SDL_GetThreadName SDL_GetThreadName_REAL
475#define SDL_ThreadID SDL_ThreadID_REAL
476#define SDL_GetThreadID SDL_GetThreadID_REAL
477#define SDL_SetThreadPriority SDL_SetThreadPriority_REAL
478#define SDL_WaitThread SDL_WaitThread_REAL
479#define SDL_DetachThread SDL_DetachThread_REAL
480#define SDL_TLSCreate SDL_TLSCreate_REAL
481#define SDL_TLSGet SDL_TLSGet_REAL
482#define SDL_TLSSet SDL_TLSSet_REAL
483#define SDL_GetTicks SDL_GetTicks_REAL
484#define SDL_GetPerformanceCounter SDL_GetPerformanceCounter_REAL
485#define SDL_GetPerformanceFrequency SDL_GetPerformanceFrequency_REAL
486#define SDL_Delay SDL_Delay_REAL
487#define SDL_AddTimer SDL_AddTimer_REAL
488#define SDL_RemoveTimer SDL_RemoveTimer_REAL
489#define SDL_GetNumTouchDevices SDL_GetNumTouchDevices_REAL
490#define SDL_GetTouchDevice SDL_GetTouchDevice_REAL
491#define SDL_GetNumTouchFingers SDL_GetNumTouchFingers_REAL
492#define SDL_GetTouchFinger SDL_GetTouchFinger_REAL
493#define SDL_GetVersion SDL_GetVersion_REAL
494#define SDL_GetRevision SDL_GetRevision_REAL
495#define SDL_GetRevisionNumber SDL_GetRevisionNumber_REAL
496#define SDL_GetNumVideoDrivers SDL_GetNumVideoDrivers_REAL
497#define SDL_GetVideoDriver SDL_GetVideoDriver_REAL
498#define SDL_VideoInit SDL_VideoInit_REAL
499#define SDL_VideoQuit SDL_VideoQuit_REAL
500#define SDL_GetCurrentVideoDriver SDL_GetCurrentVideoDriver_REAL
501#define SDL_GetNumVideoDisplays SDL_GetNumVideoDisplays_REAL
502#define SDL_GetDisplayName SDL_GetDisplayName_REAL
503#define SDL_GetDisplayBounds SDL_GetDisplayBounds_REAL
504#define SDL_GetDisplayDPI SDL_GetDisplayDPI_REAL
505#define SDL_GetNumDisplayModes SDL_GetNumDisplayModes_REAL
506#define SDL_GetDisplayMode SDL_GetDisplayMode_REAL
507#define SDL_GetDesktopDisplayMode SDL_GetDesktopDisplayMode_REAL
508#define SDL_GetCurrentDisplayMode SDL_GetCurrentDisplayMode_REAL
509#define SDL_GetClosestDisplayMode SDL_GetClosestDisplayMode_REAL
510#define SDL_GetWindowDisplayIndex SDL_GetWindowDisplayIndex_REAL
511#define SDL_SetWindowDisplayMode SDL_SetWindowDisplayMode_REAL
512#define SDL_GetWindowDisplayMode SDL_GetWindowDisplayMode_REAL
513#define SDL_GetWindowPixelFormat SDL_GetWindowPixelFormat_REAL
514#define SDL_CreateWindow SDL_CreateWindow_REAL
515#define SDL_CreateWindowFrom SDL_CreateWindowFrom_REAL
516#define SDL_GetWindowID SDL_GetWindowID_REAL
517#define SDL_GetWindowFromID SDL_GetWindowFromID_REAL
518#define SDL_GetWindowFlags SDL_GetWindowFlags_REAL
519#define SDL_SetWindowTitle SDL_SetWindowTitle_REAL
520#define SDL_GetWindowTitle SDL_GetWindowTitle_REAL
521#define SDL_SetWindowIcon SDL_SetWindowIcon_REAL
522#define SDL_SetWindowData SDL_SetWindowData_REAL
523#define SDL_GetWindowData SDL_GetWindowData_REAL
524#define SDL_SetWindowPosition SDL_SetWindowPosition_REAL
525#define SDL_GetWindowPosition SDL_GetWindowPosition_REAL
526#define SDL_SetWindowSize SDL_SetWindowSize_REAL
527#define SDL_GetWindowSize SDL_GetWindowSize_REAL
528#define SDL_SetWindowMinimumSize SDL_SetWindowMinimumSize_REAL
529#define SDL_GetWindowMinimumSize SDL_GetWindowMinimumSize_REAL
530#define SDL_SetWindowMaximumSize SDL_SetWindowMaximumSize_REAL
531#define SDL_GetWindowMaximumSize SDL_GetWindowMaximumSize_REAL
532#define SDL_SetWindowBordered SDL_SetWindowBordered_REAL
533#define SDL_ShowWindow SDL_ShowWindow_REAL
534#define SDL_HideWindow SDL_HideWindow_REAL
535#define SDL_RaiseWindow SDL_RaiseWindow_REAL
536#define SDL_MaximizeWindow SDL_MaximizeWindow_REAL
537#define SDL_MinimizeWindow SDL_MinimizeWindow_REAL
538#define SDL_RestoreWindow SDL_RestoreWindow_REAL
539#define SDL_SetWindowFullscreen SDL_SetWindowFullscreen_REAL
540#define SDL_GetWindowSurface SDL_GetWindowSurface_REAL
541#define SDL_UpdateWindowSurface SDL_UpdateWindowSurface_REAL
542#define SDL_UpdateWindowSurfaceRects SDL_UpdateWindowSurfaceRects_REAL
543#define SDL_SetWindowGrab SDL_SetWindowGrab_REAL
544#define SDL_GetWindowGrab SDL_GetWindowGrab_REAL
545#define SDL_SetWindowBrightness SDL_SetWindowBrightness_REAL
546#define SDL_GetWindowBrightness SDL_GetWindowBrightness_REAL
547#define SDL_SetWindowGammaRamp SDL_SetWindowGammaRamp_REAL
548#define SDL_GetWindowGammaRamp SDL_GetWindowGammaRamp_REAL
549#define SDL_DestroyWindow SDL_DestroyWindow_REAL
550#define SDL_IsScreenSaverEnabled SDL_IsScreenSaverEnabled_REAL
551#define SDL_EnableScreenSaver SDL_EnableScreenSaver_REAL
552#define SDL_DisableScreenSaver SDL_DisableScreenSaver_REAL
553#define SDL_GL_LoadLibrary SDL_GL_LoadLibrary_REAL
554#define SDL_GL_GetProcAddress SDL_GL_GetProcAddress_REAL
555#define SDL_GL_UnloadLibrary SDL_GL_UnloadLibrary_REAL
556#define SDL_GL_ExtensionSupported SDL_GL_ExtensionSupported_REAL
557#define SDL_GL_SetAttribute SDL_GL_SetAttribute_REAL
558#define SDL_GL_GetAttribute SDL_GL_GetAttribute_REAL
559#define SDL_GL_CreateContext SDL_GL_CreateContext_REAL
560#define SDL_GL_MakeCurrent SDL_GL_MakeCurrent_REAL
561#define SDL_GL_GetCurrentWindow SDL_GL_GetCurrentWindow_REAL
562#define SDL_GL_GetCurrentContext SDL_GL_GetCurrentContext_REAL
563#define SDL_GL_GetDrawableSize SDL_GL_GetDrawableSize_REAL
564#define SDL_GL_SetSwapInterval SDL_GL_SetSwapInterval_REAL
565#define SDL_GL_GetSwapInterval SDL_GL_GetSwapInterval_REAL
566#define SDL_GL_SwapWindow SDL_GL_SwapWindow_REAL
567#define SDL_GL_DeleteContext SDL_GL_DeleteContext_REAL
568#define SDL_vsscanf SDL_vsscanf_REAL
569#define SDL_GameControllerAddMappingsFromRW SDL_GameControllerAddMappingsFromRW_REAL
570#define SDL_GL_ResetAttributes SDL_GL_ResetAttributes_REAL
571#define SDL_HasAVX SDL_HasAVX_REAL
572#define SDL_GetDefaultAssertionHandler SDL_GetDefaultAssertionHandler_REAL
573#define SDL_GetAssertionHandler SDL_GetAssertionHandler_REAL
574#define SDL_DXGIGetOutputInfo SDL_DXGIGetOutputInfo_REAL
575#define SDL_RenderIsClipEnabled SDL_RenderIsClipEnabled_REAL
576#define SDL_WinRTRunApp SDL_WinRTRunApp_REAL
577#define SDL_WarpMouseGlobal SDL_WarpMouseGlobal_REAL
578#define SDL_WinRTGetFSPathUNICODE SDL_WinRTGetFSPathUNICODE_REAL
579#define SDL_WinRTGetFSPathUTF8 SDL_WinRTGetFSPathUTF8_REAL
580#define SDL_WinRTRunApp SDL_WinRTRunApp_REAL
581#define SDL_sqrtf SDL_sqrtf_REAL
582#define SDL_tan SDL_tan_REAL
583#define SDL_tanf SDL_tanf_REAL
584#define SDL_CaptureMouse SDL_CaptureMouse_REAL
585#define SDL_SetWindowHitTest SDL_SetWindowHitTest_REAL
586#define SDL_GetGlobalMouseState SDL_GetGlobalMouseState_REAL
587#define SDL_HasAVX2 SDL_HasAVX2_REAL
588#define SDL_QueueAudio SDL_QueueAudio_REAL
589#define SDL_GetQueuedAudioSize SDL_GetQueuedAudioSize_REAL
590#define SDL_ClearQueuedAudio SDL_ClearQueuedAudio_REAL
591#define SDL_GetGrabbedWindow SDL_GetGrabbedWindow_REAL
592#define SDL_SetWindowsMessageHook SDL_SetWindowsMessageHook_REAL
593#define SDL_JoystickCurrentPowerLevel SDL_JoystickCurrentPowerLevel_REAL
594#define SDL_GameControllerFromInstanceID SDL_GameControllerFromInstanceID_REAL
595#define SDL_JoystickFromInstanceID SDL_JoystickFromInstanceID_REAL
596#define SDL_GetDisplayUsableBounds SDL_GetDisplayUsableBounds_REAL
597#define SDL_GetWindowBordersSize SDL_GetWindowBordersSize_REAL
598#define SDL_SetWindowOpacity SDL_SetWindowOpacity_REAL
599#define SDL_GetWindowOpacity SDL_GetWindowOpacity_REAL
600#define SDL_SetWindowInputFocus SDL_SetWindowInputFocus_REAL
601#define SDL_SetWindowModalFor SDL_SetWindowModalFor_REAL
602#define SDL_RenderSetIntegerScale SDL_RenderSetIntegerScale_REAL
603#define SDL_RenderGetIntegerScale SDL_RenderGetIntegerScale_REAL
604#define SDL_DequeueAudio SDL_DequeueAudio_REAL
605#define SDL_SetWindowResizable SDL_SetWindowResizable_REAL
606#define SDL_CreateRGBSurfaceWithFormat SDL_CreateRGBSurfaceWithFormat_REAL
607#define SDL_CreateRGBSurfaceWithFormatFrom SDL_CreateRGBSurfaceWithFormatFrom_REAL
608#define SDL_GetHintBoolean SDL_GetHintBoolean_REAL
609#define SDL_JoystickGetDeviceVendor SDL_JoystickGetDeviceVendor_REAL
610#define SDL_JoystickGetDeviceProduct SDL_JoystickGetDeviceProduct_REAL
611#define SDL_JoystickGetDeviceProductVersion SDL_JoystickGetDeviceProductVersion_REAL
612#define SDL_JoystickGetVendor SDL_JoystickGetVendor_REAL
613#define SDL_JoystickGetProduct SDL_JoystickGetProduct_REAL
614#define SDL_JoystickGetProductVersion SDL_JoystickGetProductVersion_REAL
615#define SDL_GameControllerGetVendor SDL_GameControllerGetVendor_REAL
616#define SDL_GameControllerGetProduct SDL_GameControllerGetProduct_REAL
617#define SDL_GameControllerGetProductVersion SDL_GameControllerGetProductVersion_REAL
618#define SDL_HasNEON SDL_HasNEON_REAL
619#define SDL_GameControllerNumMappings SDL_GameControllerNumMappings_REAL
620#define SDL_GameControllerMappingForIndex SDL_GameControllerMappingForIndex_REAL
621#define SDL_JoystickGetAxisInitialState SDL_JoystickGetAxisInitialState_REAL
622#define SDL_JoystickGetDeviceType SDL_JoystickGetDeviceType_REAL
623#define SDL_JoystickGetType SDL_JoystickGetType_REAL
624#define SDL_MemoryBarrierReleaseFunction SDL_MemoryBarrierReleaseFunction_REAL
625#define SDL_MemoryBarrierAcquireFunction SDL_MemoryBarrierAcquireFunction_REAL
626#define SDL_JoystickGetDeviceInstanceID SDL_JoystickGetDeviceInstanceID_REAL
627#define SDL_utf8strlen SDL_utf8strlen_REAL
628#define SDL_LoadFile_RW SDL_LoadFile_RW_REAL
629#define SDL_wcscmp SDL_wcscmp_REAL
630#define SDL_ComposeCustomBlendMode SDL_ComposeCustomBlendMode_REAL
631#define SDL_DuplicateSurface SDL_DuplicateSurface_REAL
632#define SDL_Vulkan_LoadLibrary SDL_Vulkan_LoadLibrary_REAL
633#define SDL_Vulkan_GetVkGetInstanceProcAddr SDL_Vulkan_GetVkGetInstanceProcAddr_REAL
634#define SDL_Vulkan_UnloadLibrary SDL_Vulkan_UnloadLibrary_REAL
635#define SDL_Vulkan_GetInstanceExtensions SDL_Vulkan_GetInstanceExtensions_REAL
636#define SDL_Vulkan_CreateSurface SDL_Vulkan_CreateSurface_REAL
637#define SDL_Vulkan_GetDrawableSize SDL_Vulkan_GetDrawableSize_REAL
638#define SDL_LockJoysticks SDL_LockJoysticks_REAL
639#define SDL_UnlockJoysticks SDL_UnlockJoysticks_REAL
640#define SDL_GetMemoryFunctions SDL_GetMemoryFunctions_REAL
641#define SDL_SetMemoryFunctions SDL_SetMemoryFunctions_REAL
642#define SDL_GetNumAllocations SDL_GetNumAllocations_REAL
643#define SDL_NewAudioStream SDL_NewAudioStream_REAL
644#define SDL_AudioStreamPut SDL_AudioStreamPut_REAL
645#define SDL_AudioStreamGet SDL_AudioStreamGet_REAL
646#define SDL_AudioStreamClear SDL_AudioStreamClear_REAL
647#define SDL_AudioStreamAvailable SDL_AudioStreamAvailable_REAL
648#define SDL_FreeAudioStream SDL_FreeAudioStream_REAL
649#define SDL_AudioStreamFlush SDL_AudioStreamFlush_REAL
650#define SDL_acosf SDL_acosf_REAL
651#define SDL_asinf SDL_asinf_REAL
652#define SDL_atanf SDL_atanf_REAL
653#define SDL_atan2f SDL_atan2f_REAL
654#define SDL_ceilf SDL_ceilf_REAL
655#define SDL_copysignf SDL_copysignf_REAL
656#define SDL_fabsf SDL_fabsf_REAL
657#define SDL_floorf SDL_floorf_REAL
658#define SDL_logf SDL_logf_REAL
659#define SDL_powf SDL_powf_REAL
660#define SDL_scalbnf SDL_scalbnf_REAL
661#define SDL_fmod SDL_fmod_REAL
662#define SDL_fmodf SDL_fmodf_REAL
663#define SDL_SetYUVConversionMode SDL_SetYUVConversionMode_REAL
664#define SDL_GetYUVConversionMode SDL_GetYUVConversionMode_REAL
665#define SDL_GetYUVConversionModeForResolution SDL_GetYUVConversionModeForResolution_REAL
666#define SDL_RenderGetMetalLayer SDL_RenderGetMetalLayer_REAL
667#define SDL_RenderGetMetalCommandEncoder SDL_RenderGetMetalCommandEncoder_REAL
668#define SDL_IsAndroidTV SDL_IsAndroidTV_REAL
669#define SDL_WinRTGetDeviceFamily SDL_WinRTGetDeviceFamily_REAL
670#define SDL_log10 SDL_log10_REAL
671#define SDL_log10f SDL_log10f_REAL
672#define SDL_GameControllerMappingForDeviceIndex SDL_GameControllerMappingForDeviceIndex_REAL
673#define SDL_LinuxSetThreadPriority SDL_LinuxSetThreadPriority_REAL
674#define SDL_HasAVX512F SDL_HasAVX512F_REAL
675#define SDL_IsChromebook SDL_IsChromebook_REAL
676#define SDL_IsDeXMode SDL_IsDeXMode_REAL
677#define SDL_AndroidBackButton SDL_AndroidBackButton_REAL
678#define SDL_exp SDL_exp_REAL
679#define SDL_expf SDL_expf_REAL
680#define SDL_wcsdup SDL_wcsdup_REAL
681#define SDL_GameControllerRumble SDL_GameControllerRumble_REAL
682#define SDL_JoystickRumble SDL_JoystickRumble_REAL
683#define SDL_NumSensors SDL_NumSensors_REAL
684#define SDL_SensorGetDeviceName SDL_SensorGetDeviceName_REAL
685#define SDL_SensorGetDeviceType SDL_SensorGetDeviceType_REAL
686#define SDL_SensorGetDeviceNonPortableType SDL_SensorGetDeviceNonPortableType_REAL
687#define SDL_SensorGetDeviceInstanceID SDL_SensorGetDeviceInstanceID_REAL
688#define SDL_SensorOpen SDL_SensorOpen_REAL
689#define SDL_SensorFromInstanceID SDL_SensorFromInstanceID_REAL
690#define SDL_SensorGetName SDL_SensorGetName_REAL
691#define SDL_SensorGetType SDL_SensorGetType_REAL
692#define SDL_SensorGetNonPortableType SDL_SensorGetNonPortableType_REAL
693#define SDL_SensorGetInstanceID SDL_SensorGetInstanceID_REAL
694#define SDL_SensorGetData SDL_SensorGetData_REAL
695#define SDL_SensorClose SDL_SensorClose_REAL
696#define SDL_SensorUpdate SDL_SensorUpdate_REAL
697#define SDL_IsTablet SDL_IsTablet_REAL
698#define SDL_GetDisplayOrientation SDL_GetDisplayOrientation_REAL
699#define SDL_HasColorKey SDL_HasColorKey_REAL
700#define SDL_CreateThreadWithStackSize SDL_CreateThreadWithStackSize_REAL
701#define SDL_JoystickGetDevicePlayerIndex SDL_JoystickGetDevicePlayerIndex_REAL
702#define SDL_JoystickGetPlayerIndex SDL_JoystickGetPlayerIndex_REAL
703#define SDL_GameControllerGetPlayerIndex SDL_GameControllerGetPlayerIndex_REAL
704#define SDL_RenderFlush SDL_RenderFlush_REAL
705#define SDL_RenderDrawPointF SDL_RenderDrawPointF_REAL
706#define SDL_RenderDrawPointsF SDL_RenderDrawPointsF_REAL
707#define SDL_RenderDrawLineF SDL_RenderDrawLineF_REAL
708#define SDL_RenderDrawLinesF SDL_RenderDrawLinesF_REAL
709#define SDL_RenderDrawRectF SDL_RenderDrawRectF_REAL
710#define SDL_RenderDrawRectsF SDL_RenderDrawRectsF_REAL
711#define SDL_RenderFillRectF SDL_RenderFillRectF_REAL
712#define SDL_RenderFillRectsF SDL_RenderFillRectsF_REAL
713#define SDL_RenderCopyF SDL_RenderCopyF_REAL
714#define SDL_RenderCopyExF SDL_RenderCopyExF_REAL
715#define SDL_GetTouchDeviceType SDL_GetTouchDeviceType_REAL
716#define SDL_UIKitRunApp SDL_UIKitRunApp_REAL
717#define SDL_SIMDGetAlignment SDL_SIMDGetAlignment_REAL
718#define SDL_SIMDAlloc SDL_SIMDAlloc_REAL
719#define SDL_SIMDFree SDL_SIMDFree_REAL
720#define SDL_RWsize SDL_RWsize_REAL
721#define SDL_RWseek SDL_RWseek_REAL
722#define SDL_RWtell SDL_RWtell_REAL
723#define SDL_RWread SDL_RWread_REAL
724#define SDL_RWwrite SDL_RWwrite_REAL
725#define SDL_RWclose SDL_RWclose_REAL
726#define SDL_LoadFile SDL_LoadFile_REAL