29#include "../SDL_sysvideo.h"
int HAIKU_QuitModes(_THIS)
int HAIKU_InitModes(_THIS)
void HAIKU_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
int HAIKU_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
int32 HAIKU_ColorSpaceToBitsPerPixel(uint32 colorspace)
int HAIKU_GetDisplayBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect)
int32 HAIKU_BPPToSDLPxFormat(int32 bpp)
The structure that defines a display mode.
A rectangle, with the origin at the upper left (integer).