SDL 2.0
SDL_pspvideo.c
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1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
22#include "../../SDL_internal.h"
23
24#if SDL_VIDEO_DRIVER_PSP
25
26/* SDL internals */
27#include "../SDL_sysvideo.h"
28#include "SDL_version.h"
29#include "SDL_syswm.h"
30#include "SDL_loadso.h"
31#include "SDL_events.h"
32#include "../../events/SDL_mouse_c.h"
33#include "../../events/SDL_keyboard_c.h"
34
35
36
37/* PSP declarations */
38#include "SDL_pspvideo.h"
39#include "SDL_pspevents_c.h"
40#include "SDL_pspgl_c.h"
41
42/* unused
43static SDL_bool PSP_initialized = SDL_FALSE;
44*/
45static int
46PSP_Available(void)
47{
48 return 1;
49}
50
51static void
52PSP_Destroy(SDL_VideoDevice * device)
53{
54/* SDL_VideoData *phdata = (SDL_VideoData *) device->driverdata; */
55
56 if (device->driverdata != NULL) {
57 device->driverdata = NULL;
58 }
59}
60
61static SDL_VideoDevice *
62PSP_Create()
63{
65 SDL_VideoData *phdata;
66 SDL_GLDriverData *gldata;
67 int status;
68
69 /* Check if PSP could be initialized */
70 status = PSP_Available();
71 if (status == 0) {
72 /* PSP could not be used */
73 return NULL;
74 }
75
76 /* Initialize SDL_VideoDevice structure */
78 if (device == NULL) {
80 return NULL;
81 }
82
83 /* Initialize internal PSP specific data */
84 phdata = (SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
85 if (phdata == NULL) {
88 return NULL;
89 }
90
91 gldata = (SDL_GLDriverData *) SDL_calloc(1, sizeof(SDL_GLDriverData));
92 if (gldata == NULL) {
95 SDL_free(phdata);
96 return NULL;
97 }
98 device->gl_data = gldata;
99
100 device->driverdata = phdata;
101
102 phdata->egl_initialized = SDL_TRUE;
103
104
105 /* Setup amount of available displays */
106 device->num_displays = 0;
107
108 /* Set device free function */
109 device->free = PSP_Destroy;
110
111 /* Setup all functions which we can handle */
112 device->VideoInit = PSP_VideoInit;
113 device->VideoQuit = PSP_VideoQuit;
114 device->GetDisplayModes = PSP_GetDisplayModes;
115 device->SetDisplayMode = PSP_SetDisplayMode;
116 device->CreateSDLWindow = PSP_CreateWindow;
117 device->CreateSDLWindowFrom = PSP_CreateWindowFrom;
118 device->SetWindowTitle = PSP_SetWindowTitle;
119 device->SetWindowIcon = PSP_SetWindowIcon;
120 device->SetWindowPosition = PSP_SetWindowPosition;
121 device->SetWindowSize = PSP_SetWindowSize;
122 device->ShowWindow = PSP_ShowWindow;
123 device->HideWindow = PSP_HideWindow;
124 device->RaiseWindow = PSP_RaiseWindow;
125 device->MaximizeWindow = PSP_MaximizeWindow;
126 device->MinimizeWindow = PSP_MinimizeWindow;
127 device->RestoreWindow = PSP_RestoreWindow;
128 device->SetWindowGrab = PSP_SetWindowGrab;
129 device->DestroyWindow = PSP_DestroyWindow;
130#if 0
131 device->GetWindowWMInfo = PSP_GetWindowWMInfo;
132#endif
133 device->GL_LoadLibrary = PSP_GL_LoadLibrary;
134 device->GL_GetProcAddress = PSP_GL_GetProcAddress;
135 device->GL_UnloadLibrary = PSP_GL_UnloadLibrary;
136 device->GL_CreateContext = PSP_GL_CreateContext;
137 device->GL_MakeCurrent = PSP_GL_MakeCurrent;
138 device->GL_SetSwapInterval = PSP_GL_SetSwapInterval;
139 device->GL_GetSwapInterval = PSP_GL_GetSwapInterval;
140 device->GL_SwapWindow = PSP_GL_SwapWindow;
141 device->GL_DeleteContext = PSP_GL_DeleteContext;
142 device->HasScreenKeyboardSupport = PSP_HasScreenKeyboardSupport;
143 device->ShowScreenKeyboard = PSP_ShowScreenKeyboard;
144 device->HideScreenKeyboard = PSP_HideScreenKeyboard;
145 device->IsScreenKeyboardShown = PSP_IsScreenKeyboardShown;
146
147 device->PumpEvents = PSP_PumpEvents;
148
149 return device;
150}
151
153 "PSP",
154 "PSP Video Driver",
155 PSP_Available,
156 PSP_Create
157};
158
159/*****************************************************************************/
160/* SDL Video and Display initialization/handling functions */
161/*****************************************************************************/
162int
164{
165 SDL_VideoDisplay display;
166 SDL_DisplayMode current_mode;
167
168 SDL_zero(current_mode);
169
170 current_mode.w = 480;
171 current_mode.h = 272;
172
173 current_mode.refresh_rate = 60;
174 /* 32 bpp for default */
175 current_mode.format = SDL_PIXELFORMAT_ABGR8888;
176
177 current_mode.driverdata = NULL;
178
179 SDL_zero(display);
180 display.desktop_mode = current_mode;
181 display.current_mode = current_mode;
182 display.driverdata = NULL;
183
184 SDL_AddVideoDisplay(&display);
185
186 return 1;
187}
188
189void
191{
192
193}
194
195void
197{
198
199}
200
201int
203{
204 return 0;
205}
206#define EGLCHK(stmt) \
207 do { \
208 EGLint err; \
209 \
210 stmt; \
211 err = eglGetError(); \
212 if (err != EGL_SUCCESS) { \
213 SDL_SetError("EGL error %d", err); \
214 return 0; \
215 } \
216 } while (0)
217
218int
220{
221 SDL_WindowData *wdata;
222
223 /* Allocate window internal data */
224 wdata = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData));
225 if (wdata == NULL) {
226 return SDL_OutOfMemory();
227 }
228
229 /* Setup driver data for this window */
230 window->driverdata = wdata;
231
232
233 /* Window has been successfully created */
234 return 0;
235}
236
237int
239{
240 return SDL_Unsupported();
241}
242
243void
245{
246}
247void
249{
250}
251void
253{
254}
255void
257{
258}
259void
261{
262}
263void
265{
266}
267void
269{
270}
271void
273{
274}
275void
277{
278}
279void
281{
282}
283void
285{
286
287}
288void
290{
291}
292
293/*****************************************************************************/
294/* SDL Window Manager function */
295/*****************************************************************************/
296#if 0
299{
300 if (info->version.major <= SDL_MAJOR_VERSION) {
301 return SDL_TRUE;
302 } else {
303 SDL_SetError("Application not compiled with SDL %d.%d",
305 return SDL_FALSE;
306 }
307
308 /* Failed to get window manager information */
309 return SDL_FALSE;
310}
311#endif
312
313
314/* TO Write Me */
316{
317 return SDL_FALSE;
318}
320{
321}
323{
324}
326{
327 return SDL_FALSE;
328}
329
330
331#endif /* SDL_VIDEO_DRIVER_PSP */
332
333/* vi: set ts=4 sw=4 expandtab: */
#define _THIS
#define SDL_SetError
#define SDL_free
#define SDL_calloc
#define SDL_OutOfMemory()
Definition: SDL_error.h:52
#define SDL_Unsupported()
Definition: SDL_error.h:53
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: SDL_opengl.h:1974
GLenum mode
@ SDL_PIXELFORMAT_ABGR8888
Definition: SDL_pixels.h:254
void PSP_PumpEvents(_THIS)
int PSP_GL_LoadLibrary(_THIS, const char *path)
SDL_GLContext PSP_GL_CreateContext(_THIS, SDL_Window *window)
int PSP_GL_SwapWindow(_THIS, SDL_Window *window)
void PSP_GL_UnloadLibrary(_THIS)
void * PSP_GL_GetProcAddress(_THIS, const char *proc)
int PSP_GL_GetSwapInterval(_THIS)
int PSP_GL_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
int PSP_GL_SetSwapInterval(_THIS, int interval)
void PSP_HideWindow(_THIS, SDL_Window *window)
void PSP_SetWindowGrab(_THIS, SDL_Window *window, SDL_bool grabbed)
int PSP_VideoInit(_THIS)
int PSP_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
int PSP_CreateWindowFrom(_THIS, SDL_Window *window, const void *data)
void PSP_RestoreWindow(_THIS, SDL_Window *window)
int PSP_CreateWindow(_THIS, SDL_Window *window)
SDL_bool PSP_IsScreenKeyboardShown(_THIS, SDL_Window *window)
void PSP_ShowWindow(_THIS, SDL_Window *window)
void PSP_SetWindowPosition(_THIS, SDL_Window *window)
void PSP_GL_DeleteContext(_THIS, SDL_GLContext context)
SDL_bool PSP_HasScreenKeyboardSupport(_THIS)
void PSP_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
void PSP_VideoQuit(_THIS)
void PSP_HideScreenKeyboard(_THIS, SDL_Window *window)
void PSP_MaximizeWindow(_THIS, SDL_Window *window)
void PSP_SetWindowTitle(_THIS, SDL_Window *window)
void PSP_ShowScreenKeyboard(_THIS, SDL_Window *window)
void PSP_RaiseWindow(_THIS, SDL_Window *window)
void PSP_MinimizeWindow(_THIS, SDL_Window *window)
void PSP_SetWindowSize(_THIS, SDL_Window *window)
void PSP_SetWindowIcon(_THIS, SDL_Window *window, SDL_Surface *icon)
void PSP_DestroyWindow(_THIS, SDL_Window *window)
SDL_bool PSP_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
#define SDL_zero(x)
Definition: SDL_stdinc.h:416
SDL_bool
Definition: SDL_stdinc.h:162
@ SDL_TRUE
Definition: SDL_stdinc.h:164
@ SDL_FALSE
Definition: SDL_stdinc.h:163
int SDL_AddVideoDisplay(const SDL_VideoDisplay *display)
Definition: SDL_video.c:603
VideoBootStrap PSP_bootstrap
#define SDL_MINOR_VERSION
Definition: SDL_version.h:61
#define SDL_MAJOR_VERSION
Definition: SDL_version.h:60
#define NULL
Definition: begin_code.h:167
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
static SDL_AudioDeviceID device
Definition: loopwave.c:37
The structure that defines a display mode.
Definition: SDL_video.h:54
void * driverdata
Definition: SDL_video.h:59
Uint32 format
Definition: SDL_video.h:55
A collection of pixels used in software blitting.
Definition: SDL_surface.h:71
SDL_version version
Definition: SDL_syswm.h:199
SDL_bool egl_initialized
Definition: SDL_pandora.h:32
SDL_DisplayMode desktop_mode
Definition: SDL_sysvideo.h:131
SDL_DisplayMode current_mode
Definition: SDL_sysvideo.h:132
The type used to identify a window.
Definition: SDL_sysvideo.h:74
Uint8 major
Definition: SDL_version.h:53