SDL 2.0
SDL_uikitviewcontroller.h
Go to the documentation of this file.
1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21#include "../../SDL_internal.h"
22
23#import <UIKit/UIKit.h>
24
25#include "../SDL_sysvideo.h"
26
27#include "SDL_touch.h"
28
29#if TARGET_OS_TV
30#import <GameController/GameController.h>
31#define SDLRootViewController GCEventViewController
32#else
33#define SDLRootViewController UIViewController
34#endif
35
36#if SDL_IPHONE_KEYBOARD
37@interface SDL_uikitviewcontroller : SDLRootViewController <UITextFieldDelegate>
38#else
40#endif
41
42@property (nonatomic, assign) SDL_Window *window;
43
44- (instancetype)initWithSDLWindow:(SDL_Window *)_window;
45
46- (void)setAnimationCallback:(int)interval
47 callback:(void (*)(void*))callback
48 callbackParam:(void*)callbackParam;
49
52
53- (void)doLoop:(CADisplayLink*)sender;
54
55- (void)loadView;
57
58#if !TARGET_OS_TV
63
64@property (nonatomic, assign) int homeIndicatorHidden;
65#endif
66
67#if SDL_IPHONE_KEYBOARD
68- (void)showKeyboard;
69- (void)hideKeyboard;
70- (void)initKeyboard;
71- (void)deinitKeyboard;
72
73- (void)keyboardWillShow:(NSNotification *)notification;
74- (void)keyboardWillHide:(NSNotification *)notification;
75
76- (void)updateKeyboard;
77
78@property (nonatomic, assign, getter=isKeyboardVisible) BOOL keyboardVisible;
79@property (nonatomic, assign) SDL_Rect textInputRect;
80@property (nonatomic, assign) int keyboardHeight;
81#endif
82
83@end
84
85#if SDL_IPHONE_KEYBOARD
86SDL_bool UIKit_HasScreenKeyboardSupport(_THIS);
87void UIKit_ShowScreenKeyboard(_THIS, SDL_Window *window);
88void UIKit_HideScreenKeyboard(_THIS, SDL_Window *window);
89SDL_bool UIKit_IsScreenKeyboardShown(_THIS, SDL_Window *window);
90void UIKit_SetTextInputRect(_THIS, SDL_Rect *rect);
91#endif
#define _THIS
SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char const char SDL_SCANF_FORMAT_STRING const char return SDL_ThreadFunction const char void return Uint32 return Uint32 void
SDL_bool
Definition: SDL_stdinc.h:162
#define SDLRootViewController
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
UIRectEdge preferredScreenEdgesDeferringSystemGestures()
NSUInteger supportedInterfaceOrientations()
A rectangle, with the origin at the upper left (integer).
Definition: SDL_rect.h:78
The type used to identify a window.
Definition: SDL_sysvideo.h:74
SDL_Rect rect
Definition: testrelative.c:27
static Uint32 callback(Uint32 interval, void *param)
Definition: testtimer.c:34