SDL 2.0
SDL_cocoaopengles.h
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1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21#include "../../SDL_internal.h"
22
23#ifndef SDL_cocoaopengles_h_
24#define SDL_cocoaopengles_h_
25
26#if SDL_VIDEO_OPENGL_EGL
27
28#include "../SDL_sysvideo.h"
29#include "../SDL_egl_c.h"
30
31/* OpenGLES functions */
32#define Cocoa_GLES_GetAttribute SDL_EGL_GetAttribute
33#define Cocoa_GLES_GetProcAddress SDL_EGL_GetProcAddress
34#define Cocoa_GLES_UnloadLibrary SDL_EGL_UnloadLibrary
35#define Cocoa_GLES_GetSwapInterval SDL_EGL_GetSwapInterval
36#define Cocoa_GLES_SetSwapInterval SDL_EGL_SetSwapInterval
37
38extern int Cocoa_GLES_LoadLibrary(_THIS, const char *path);
39extern SDL_GLContext Cocoa_GLES_CreateContext(_THIS, SDL_Window * window);
40extern int Cocoa_GLES_SwapWindow(_THIS, SDL_Window * window);
41extern int Cocoa_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
42extern void Cocoa_GLES_DeleteContext(_THIS, SDL_GLContext context);
43extern int Cocoa_GLES_SetupWindow(_THIS, SDL_Window * window);
44
45#endif /* SDL_VIDEO_OPENGL_EGL */
46
47#endif /* SDL_cocoaopengles_h_ */
48
49/* vi: set ts=4 sw=4 expandtab: */
#define _THIS
GLsizei const GLchar *const * path
void * SDL_GLContext
An opaque handle to an OpenGL context.
Definition: SDL_video.h:193
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
The type used to identify a window.
Definition: SDL_sysvideo.h:74
static screen_context_t context
Definition: video.c:25