21#include "../SDL_internal.h"
74# if ( SDL_BYTEORDER == SDL_LIL_ENDIAN )
117 if ((
long)
dst & 0x03) {
192#ifndef USE_DUFFS_LOOP
198 int srcskip, dstskip;
241#ifndef USE_DUFFS_LOOP
247 int srcskip, dstskip;
303 if ( *
src != ckey ) {
319 if ( *
src != ckey ) {
352 if ( *
src != ckey ) {
382 if ( *
src != ckey ) {
384 dst[0] = palmap[o++];
385 dst[1] = palmap[o++];
386 dst[2] = palmap[o++];
417 if ( *
src != ckey ) {
418 *dstp = palmap[*
src];
444 unsigned dR, dG, dB, dA;
445 const unsigned A = info->
a;
485 unsigned dR, dG, dB, dA;
486 const unsigned A = info->
a;
495 if ( *
src != ckey ) {
#define ASSEMBLE_RGBA(buf, bpp, fmt, r, g, b, a)
#define ALPHA_BLEND_RGBA(sR, sG, sB, sA, dR, dG, dB, dA)
#define SDL_COPY_RLE_MASK
#define DISEMBLE_RGBA(buf, bpp, fmt, Pixel, r, g, b, a)
#define DUFFS_LOOP(pixel_copy_increment, width)
#define SDL_COPY_COLORKEY
#define SDL_COPY_MODULATE_ALPHA
void(* SDL_BlitFunc)(SDL_BlitInfo *info)
#define DUFFS_LOOP4(pixel_copy_increment, width)
static void Blit1to2Key(SDL_BlitInfo *info)
static void Blit1to3(SDL_BlitInfo *info)
static void Blit1to4Key(SDL_BlitInfo *info)
static void Blit1to3Key(SDL_BlitInfo *info)
static const SDL_BlitFunc one_blitkey[]
static void Blit1to1Key(SDL_BlitInfo *info)
static void Blit1to1(SDL_BlitInfo *info)
SDL_BlitFunc SDL_CalculateBlit1(SDL_Surface *surface)
static const SDL_BlitFunc one_blit[]
static void Blit1toNAlphaKey(SDL_BlitInfo *info)
static void Blit1to4(SDL_BlitInfo *info)
static void Blit1toNAlpha(SDL_BlitInfo *info)
static void Blit1to2(SDL_BlitInfo *info)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum map
GLint GLint GLsizei width
GLint GLint GLsizei GLsizei height
SDL_PixelFormat * src_fmt
SDL_PixelFormat * dst_fmt
A collection of pixels used in software blitting.