SDL 2.0
SDL_dummyaudio.c
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1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21#include "../../SDL_internal.h"
22
23/* Output audio to nowhere... */
24
25#include "SDL_timer.h"
26#include "SDL_audio.h"
27#include "../SDL_audio_c.h"
28#include "SDL_dummyaudio.h"
29
30static int
31DUMMYAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
32{
33 return 0; /* always succeeds. */
34}
35
36static int
38{
39 /* Delay to make this sort of simulate real audio input. */
40 SDL_Delay((this->spec.samples * 1000) / this->spec.freq);
41
42 /* always return a full buffer of silence. */
43 SDL_memset(buffer, this->spec.silence, buflen);
44 return buflen;
45}
46
47static int
49{
50 /* Set the function pointers */
53
57
58 return 1; /* this audio target is available. */
59}
60
62 "dummy", "SDL dummy audio driver", DUMMYAUDIO_Init, 1
63};
64
65/* vi: set ts=4 sw=4 expandtab: */
#define _THIS
static int DUMMYAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
AudioBootStrap DUMMYAUDIO_bootstrap
static int DUMMYAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
static int DUMMYAUDIO_Init(SDL_AudioDriverImpl *impl)
#define SDL_memset
#define SDL_Delay
GLuint buffer
@ SDL_TRUE
Definition: SDL_stdinc.h:164
EGLImageKHR EGLint EGLint * handle
Definition: eglext.h:937
SDL_AudioSpec spec
Definition: loopwave.c:31
int(* CaptureFromDevice)(_THIS, void *buffer, int buflen)
Definition: SDL_sysaudio.h:75
int(* OpenDevice)(_THIS, void *handle, const char *devname, int iscapture)
Definition: SDL_sysaudio.h:68
Uint16 samples
Definition: SDL_audio.h:184
Uint8 silence
Definition: SDL_audio.h:183