SDL 2.0
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#include <vulkan_core.h>
Data Fields | |
VkStructureType | sType |
void * | pNext |
VkBool32 | fragmentShaderBarycentric |
Definition at line 8714 of file vulkan_core.h.
VkBool32 VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV::fragmentShaderBarycentric |
Definition at line 8717 of file vulkan_core.h.
void* VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV::pNext |
Definition at line 8716 of file vulkan_core.h.
VkStructureType VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV::sType |
Definition at line 8715 of file vulkan_core.h.