22#ifndef SDL_drawline_h_
23#define SDL_drawline_h_
25#include "../../SDL_internal.h"
int SDL_DrawLine(SDL_Surface *dst, int x1, int y1, int x2, int y2, Uint32 color)
int SDL_DrawLines(SDL_Surface *dst, const SDL_Point *points, int count, Uint32 color)
GLuint GLuint GLsizei count
GLfixed GLfixed GLint GLint GLfixed points
GLfixed GLfixed GLfixed y2
GLuint GLfloat GLfloat GLfloat x1
The structure that defines a point (integer)
A collection of pixels used in software blitting.