SDL 2.0
SDL_cocoamouse.h
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1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21#include "../../SDL_internal.h"
22
23#ifndef SDL_cocoamouse_h_
24#define SDL_cocoamouse_h_
25
26#include "SDL_cocoavideo.h"
27
29extern void Cocoa_HandleMouseEvent(_THIS, NSEvent * event);
31extern void Cocoa_HandleMouseWarp(CGFloat x, CGFloat y);
33
34typedef struct {
35 /* Wether we've seen a cursor warp since the last move event. */
37 /* What location our last cursor warp was to. */
38 CGFloat lastWarpX;
39 CGFloat lastWarpY;
40 /* What location we last saw the cursor move to. */
41 CGFloat lastMoveX;
42 CGFloat lastMoveY;
43 void *tapdata;
45
47+ (NSCursor *)invisibleCursor;
48@end
49
50#endif /* SDL_cocoamouse_h_ */
51
52/* vi: set ts=4 sw=4 expandtab: */
#define _THIS
void Cocoa_HandleMouseWarp(CGFloat x, CGFloat y)
void Cocoa_HandleMouseWheel(SDL_Window *window, NSEvent *event)
void Cocoa_QuitMouse(_THIS)
void Cocoa_HandleMouseEvent(_THIS, NSEvent *event)
int Cocoa_InitMouse(_THIS)
GLint GLint GLint GLint GLint GLint y
Definition: SDL_opengl.h:1574
GLint GLint GLint GLint GLint x
Definition: SDL_opengl.h:1574
struct _cl_event * event
SDL_bool
Definition: SDL_stdinc.h:162
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
SDL_bool seenWarp
CGFloat lastWarpY
CGFloat lastMoveX
CGFloat lastWarpX
CGFloat lastMoveY
The type used to identify a window.
Definition: SDL_sysvideo.h:74