SDL 2.0
sdl_qnx.h
Go to the documentation of this file.
1/*
2 Simple DirectMedia Layer
3 Copyright (C) 2017 BlackBerry Limited
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
22#ifndef __SDL_QNX_H__
23#define __SDL_QNX_H__
24
25#include "../SDL_sysvideo.h"
26#include <screen/screen.h>
27#include <EGL/egl.h>
28
29typedef struct
30{
31 screen_window_t window;
35
36extern void handleKeyboardEvent(screen_event_t event);
37
38extern int glGetConfig(EGLConfig *pconf, int *pformat);
39extern int glLoadLibrary(_THIS, const char *name);
40void *glGetProcAddress(_THIS, const char *proc);
42extern int glSetSwapInterval(_THIS, int interval);
46extern void glUnloadLibrary(_THIS);
47
48#endif
#define _THIS
struct _cl_event * event
GLuint const GLchar * name
void * SDL_GLContext
An opaque handle to an OpenGL context.
Definition: SDL_video.h:193
void * EGLConfig
Definition: egl.h:58
void * EGLSurface
Definition: egl.h:59
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
int glMakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
Definition: gl.c:249
void * glGetProcAddress(_THIS, const char *proc)
Definition: gl.c:158
int glSetSwapInterval(_THIS, int interval)
Definition: gl.c:218
int glLoadLibrary(_THIS, const char *name)
Definition: gl.c:136
int glSwapWindow(_THIS, SDL_Window *window)
Definition: gl.c:234
void glUnloadLibrary(_THIS)
Definition: gl.c:282
void handleKeyboardEvent(screen_event_t event)
Definition: keyboard.c:99
void glDeleteContext(_THIS, SDL_GLContext context)
Definition: gl.c:272
int glGetConfig(EGLConfig *pconf, int *pformat)
Definition: gl.c:68
SDL_GLContext glCreateContext(_THIS, SDL_Window *window)
Definition: gl.c:171
The type used to identify a window.
Definition: SDL_sysvideo.h:74
EGLSurface surface
Definition: sdl_qnx.h:32
screen_window_t window
Definition: sdl_qnx.h:31
EGLConfig conf
Definition: sdl_qnx.h:33
static screen_context_t context
Definition: video.c:25