SDL 2.0
SDL_cocoaopengl.h
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1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21#include "../../SDL_internal.h"
22
23#ifndef SDL_cocoaopengl_h_
24#define SDL_cocoaopengl_h_
25
26#if SDL_VIDEO_OPENGL_CGL
27
28#include "SDL_atomic.h"
29#import <Cocoa/Cocoa.h>
30
31/* We still support OpenGL as long as Apple offers it, deprecated or not, so disable deprecation warnings about it. */
32#ifdef __clang__
33#pragma clang diagnostic push
34#pragma clang diagnostic ignored "-Wdeprecated-declarations"
35#endif
36
38{
39 int initialized;
40};
41
42@interface SDLOpenGLContext : NSOpenGLContext {
43 SDL_atomic_t dirty;
45}
46
47- (id)initWithFormat:(NSOpenGLPixelFormat *)format
48 shareContext:(NSOpenGLContext *)share;
49- (void)scheduleUpdate;
50- (void)updateIfNeeded;
51- (void)setWindow:(SDL_Window *)window;
52
53@end
54
55/* OpenGL functions */
56extern int Cocoa_GL_LoadLibrary(_THIS, const char *path);
57extern void *Cocoa_GL_GetProcAddress(_THIS, const char *proc);
58extern void Cocoa_GL_UnloadLibrary(_THIS);
59extern SDL_GLContext Cocoa_GL_CreateContext(_THIS, SDL_Window * window);
60extern int Cocoa_GL_MakeCurrent(_THIS, SDL_Window * window,
62extern void Cocoa_GL_GetDrawableSize(_THIS, SDL_Window * window,
63 int * w, int * h);
64extern int Cocoa_GL_SetSwapInterval(_THIS, int interval);
65extern int Cocoa_GL_GetSwapInterval(_THIS);
66extern int Cocoa_GL_SwapWindow(_THIS, SDL_Window * window);
67extern void Cocoa_GL_DeleteContext(_THIS, SDL_GLContext context);
68
69#ifdef __clang__
70#pragma clang diagnostic pop
71#endif
72
73#endif /* SDL_VIDEO_OPENGL_CGL */
74
75#endif /* SDL_cocoaopengl_h_ */
76
77/* vi: set ts=4 sw=4 expandtab: */
#define _THIS
SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char const char SDL_SCANF_FORMAT_STRING const char return SDL_ThreadFunction const char void return Uint32 return Uint32 void
GLuint id
GLsizei const GLchar *const * path
GLfloat GLfloat GLfloat GLfloat h
GLubyte GLubyte GLubyte GLubyte w
void * SDL_GLContext
An opaque handle to an OpenGL context.
Definition: SDL_video.h:193
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
The type used to identify a window.
Definition: SDL_sysvideo.h:74
A type representing an atomic integer value. It is a struct so people don't accidentally use numeric ...
Definition: SDL_atomic.h:216
static screen_context_t context
Definition: video.c:25