27#include "../../SDL_internal.h"
29#ifndef SDL_uikitvulkan_h_
30#define SDL_uikitvulkan_h_
32#include "../SDL_vulkan_internal.h"
33#include "../SDL_sysvideo.h"
35#if SDL_VIDEO_VULKAN && SDL_VIDEO_DRIVER_UIKIT
37int UIKit_Vulkan_LoadLibrary(
_THIS,
const char *
path);
38void UIKit_Vulkan_UnloadLibrary(
_THIS);
GLuint GLuint GLsizei count
GLsizei const GLchar *const * path
GLfloat GLfloat GLfloat GLfloat h
GLubyte GLubyte GLubyte GLubyte w
EGLSurface EGLNativeWindowType * window
The type used to identify a window.