SDL 2.0
SDL_bmodes.h
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1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
22#ifndef SDL_BMODES_H
23#define SDL_BMODES_H
24
25#ifdef __cplusplus
26extern "C" {
27#endif
28
29#include "../SDL_sysvideo.h"
30
31extern int32 HAIKU_ColorSpaceToBitsPerPixel(uint32 colorspace);
32extern int32 HAIKU_BPPToSDLPxFormat(int32 bpp);
33
37 SDL_Rect *rect);
41
42#ifdef __cplusplus
43}
44#endif
45
46#endif
47
48/* vi: set ts=4 sw=4 expandtab: */
#define _THIS
int HAIKU_QuitModes(_THIS)
int HAIKU_InitModes(_THIS)
void HAIKU_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
int HAIKU_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
int32 HAIKU_ColorSpaceToBitsPerPixel(uint32 colorspace)
int HAIKU_GetDisplayBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect)
int32 HAIKU_BPPToSDLPxFormat(int32 bpp)
GLenum mode
The structure that defines a display mode.
Definition: SDL_video.h:54
A rectangle, with the origin at the upper left (integer).
Definition: SDL_rect.h:78
SDL_Rect rect
Definition: testrelative.c:27