22#ifndef __SDL_PANDORA_H__
23#define __SDL_PANDORA_H__
27#include "../../SDL_internal.h"
28#include "../SDL_sysvideo.h"
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
GLsizei const GLchar *const * path
void * PND_gl_getprocaddres(_THIS, const char *proc)
void PND_hidewindow(_THIS, SDL_Window *window)
int PND_gl_loadlibrary(_THIS, const char *path)
void PND_gl_unloadlibrary(_THIS)
void PND_showwindow(_THIS, SDL_Window *window)
void PND_setwindowgrab(_THIS, SDL_Window *window, SDL_bool grabbed)
int PND_setdisplaymode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
SDL_bool PND_getwindowwminfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
int PND_gl_swapwindow(_THIS, SDL_Window *window)
void PND_setwindowposition(_THIS, SDL_Window *window)
void PND_setwindowicon(_THIS, SDL_Window *window, SDL_Surface *icon)
void PND_destroywindow(_THIS, SDL_Window *window)
void PND_raisewindow(_THIS, SDL_Window *window)
int PND_gl_setswapinterval(_THIS, int interval)
int PND_createwindowfrom(_THIS, SDL_Window *window, const void *data)
void PND_minimizewindow(_THIS, SDL_Window *window)
int PND_createwindow(_THIS, SDL_Window *window)
void PND_setwindowsize(_THIS, SDL_Window *window)
int PND_gl_getswapinterval(_THIS)
void PND_restorewindow(_THIS, SDL_Window *window)
void PND_setwindowtitle(_THIS, SDL_Window *window)
int PND_gl_makecurrent(_THIS, SDL_Window *window, SDL_GLContext context)
void PND_getdisplaymodes(_THIS, SDL_VideoDisplay *display)
void PND_videoquit(_THIS)
void PND_maximizewindow(_THIS, SDL_Window *window)
SDL_GLContext PND_gl_createcontext(_THIS, SDL_Window *window)
void PND_gl_deletecontext(_THIS, SDL_GLContext context)
void * SDL_GLContext
An opaque handle to an OpenGL context.
EGLSurface EGLNativeWindowType * window
The structure that defines a display mode.
A collection of pixels used in software blitting.
EGLConfig gles_configs[32]
EGLint gles_attributes[256]
The type used to identify a window.
static screen_context_t context